Example:
var element = document.getElementById('someelement');
element.addEventListener('touchstart', touchStart, false);
element.addEventListener('touchmove', touchMove, false);
element.addEventListener('touchend', touchEnd, false);
function touchStart(evt) {
for (var i = 0; i < evt.touches.length; i++) {
console.log("Touch Start: " + evt.touches[i].pageX + " " + evt.touches[i].pageY);
}
}
function touchMove(evt) {
for (var i = 0; i < evt.touches.length; i++) {
console.log("Touch Move: " + evt.touches[i].pageX + " " + evt.touches[i].pageY);
}
}
function touchEnd(evt) {
for (var i = 0; i < evt.touches.length; i++) {
console.log("Touch End: " + evt.touches[i].pageX + " " + evt.touches[i].pageY);
}
}
More Information: Multi-touch Web Development
The HTML5 Canvas
<canvas id="mycanvas"></canvas>Example:
// Get access to the canvas and fill it red
var canvas = document.getElementById('mycanvas');
var context = canvas.getContext('2d');
context.fillStyle="#FF0000";
context.fillRect(0,0,canvas.width,canvas.height);
More Information: LET’S CALL IT A DRAW(ING SURFACE)
Gives us portrait or landscape information
window.addEventListener('orientationchange', onOrientationChange, false);
function onOrientationChange(evt) {
console.log("Orientation Change: " + window.orientation);
}
Around X, Y, Z Axis
function onOrientationChange(evt) {
var alpha = evt.alpha;
var beta = evt.beta;
var gamma = evt.gamma;
console.log(Math.floor(alpha) + " " + Math.floor(beta) + " " + Math.floor(gamma));
}
window.addEventListener('deviceorientation', onOrientationChange, false);
function ondevicemotion(e) {
var x = e.acceleration.x;
var y = e.acceleration.y;
var z = e.acceleration.z;
console.log(x + " " + y + " " + z);
}
window.addEventListener('devicemotion', ondevicemotion, false);
More Information: Sense and sensor-bility: access mobile device sensors with JavaScript