<html> <head> <script type="text/javascript"> var websocket; var init = function() { websocket = new WebSocket("ws://echo.websocket.org"); // Callbacks websocket.onopen = function(evt) { alert("onopen " + evt) }; websocket.onclose = function(evt) { alert("onclose " + evt) }; websocket.onmessage = function(evt) { alert("onmessage " + evt.data) }; websocket.onerror = function(evt) { alert("onerror " + evt) }; }; var send = function(message) { websocket.send(message); }; window.addEventListener("load", init, false); </script> </head> <body> <input type="text" value="Hi" /> <input type="button" value="send" onclick="send(this.value);" /> </body> </html>Try it
JavaScript (ECMAScript) engine for building server side apps
http://nodejs.org/
Uses V8
Event/Callback driven - A callback function is registered for a specific event. When that event occurs the callback method is run.
In order to run node servers that are accessible to others via the internet, we'll need somewhere to host it. At the moment, the easiest way to run a Node.js server is to use a company such as Digital Ocean which provides Virtual Private Servers. Digital Ocean has a few things going for them, first is the cost, second is the fact that you can get one running with Node.js already installed very quickly.
In order to get started, you'll need to create an account with Digital Ocean.
After that, you can go ahead and create a "droplet". A "droplet" is Digital Ocean's term for a VPS. After coming up with a hostname, I would choose the smallest size, an appropriate region (one close to you, perhaps), and then in "Select image" go to the second tab, "One-click apps" and choose "Node x.x.x on x.x" (the version numbers change), choose the $5/mo size, and click "Create" at the bottom.
Digital Ocean will email you a password to use with the default "root" account. In order to do anything, you first have to login to the newly created server via the command line to change your password. To do so, open up Terminal on your Mac (or use PuTTY if you are on a PC). To connect on from the Terminal app on the Mac, you type the following:
ssh root@ip_address(The "ip_address" is in the email you get from Digital Ocean.) You will be prompted to enter the password (which is also from the email) and then prompted to enter it again to change it. Go ahead and change it to something you will remember but sufficiently complex that it will be difficult for hackers.
If you don't have Node preinstalled (you should if you choose it as a "one-click app") on your server, you'll need to go through the following steps:
apt-get update apt-get install nodejs apt-get install nodejs-legacy apt-get install npm
Once you have done that, we can move on although it is probably a good idea to keep the terminal open as we'll be using it again shortly.
In order to upload to your server, we need to use a tool that will allow us to connect via SSH to transfer the files. I have found that Fetch and Cyberduck are good tools.
To connect, choose "SFTP", under "Hostname" or "Server" use the IP address emailed to you by Digital Ocean. The "username" is "root" and the "password" is what you just created in Terminal.
// HTTP Portion var http = require('http'); var fs = require('fs'); // Using the filesystem module var httpServer = http.createServer(requestHandler); var url = require('url'); httpServer.listen(8080); function requestHandler(req, res) { var parsedUrl = url.parse(req.url); console.log("The Request is: " + parsedUrl.pathname); fs.readFile(__dirname + parsedUrl.pathname, // Callback function for reading function (err, data) { // if there is an error if (err) { res.writeHead(500); return res.end('Error loading ' + parsedUrl.pathname); } // Otherwise, send the data, the contents of the file res.writeHead(200); res.end(data); } ); /* res.writeHead(200); res.end("Life is wonderful"); */ } // WebSocket Portion // WebSockets work with the HTTP server var io = require('socket.io').listen(httpServer); // Register a callback function to run when we have an individual connection // This is run for each individual user that connects io.sockets.on('connection', // We are given a websocket object in our function function (socket) { console.log("We have a new client: " + socket.id); // When this user emits, client side: socket.emit('otherevent',some data); socket.on('chatmessage', function(data) { // Data comes in as whatever was sent, including objects console.log("Received: 'chatmessage' " + data); // Send it to all of the clients socket.broadcast.emit('chatmessage', data); }); socket.on('disconnect', function() { console.log("Client has disconnected " + socket.id); }); } );
<html> <head> <script type="text/javascript" src="/socket.io/socket.io.js"></script> <script type="text/javascript"> var socket = io.connect(); socket.on('connect', function() { console.log("Connected"); }); // Receive from any event socket.on('chatmessage', function (data) { console.log(data); document.getElementById('messages').innerHTML = "" + data + + "" + document.getElementById('messages').innerHTML; }); var sendmessage = function(message) { console.log("chatmessage: " + message); socket.emit('chatmessage', message); }; </script> </head> <body> <div id="messages"> No Messages Yet </div> <input type="text" id="message" name="message"> <input type="submit" value="submit" onclick="sendmessage(document.getElementById('message').value);"> </body> </html>
To run, upload these files to a new folder on your your server (using Cyberduck)
Next, you'll have to install the socket.io module via terminal
Finally you can run the server via node.
ssh root@YOUR_IP cd directory_you_just_created npm install socket.io node server.jsAssuming you don't get any errors, you should be able to connect via your browser: http://YOUR_IP:8080/index.html