Live Web - Fall 2020 - Syllabus
Instructor: Shawn Van Every
Office Hours: Signup for an appointment
The World Wide Web is a great platform for asynchronous communication such as email and message boards and extended into media posting and sharing. With the rise of broadband, more powerful computers, always on and connected mobile devices, synchronous communications have become more viable. Streaming media, audio and video conferencing and realtime chat give us the ability to create new forms of live interactive experiences for participants.
Grades will be determined according to the following breakdown:
- Regular Assignments 25%
- Mid-Term Project 15%
- Participation 20%
- Presentation 15%
- Final Project 25%
It is expected that everyone in the class will create and maintain a blog for their assignments.
Be sure to enter your name, preferred email address and the URL to your blog on this Google Doc. (Note: You must be using Google Docs with your NYU login in order to edit this document).
Laptops and Mobile Devices
I think laptops and mobile devices are a valuable tool for use in the classroom; unfortunately, they can very easily be a distraction. We are going to be exploring a variety of models for live interaction online and therefore laptops and mobile devices will prove very useful not to mention for taking notes and following along with examples. We should though be courteous to one another though and when we have outside guests, during discussion or student presentations laptop and phone use should be avoided.
We will have weekly assignments that are relevant to material from the previous class. Due to the nature of the assignments, it is likely that you will want to work with other students as well as participate with the projects of your fellow students as testers.
Attendance and Tardiness
Attendance is mandatory. Please inform me via email if you are going to miss a class. Habitually showing up late for class or absences will adversely affect your grade. Two lates equals one absence and two unexcused absences will lead to a failing grade.
As if I haven't stated this enough. This class will be participatory, you are expected to participate in discussions and give feedback to other students both in class and participate with their projects. This (along with attendance) is 20% of your overall grade.
Starting on the 3rd class, we will have weekly group project presentations. I will divide the class up into groups and each week one or two groups will be expected to present and have the class test a project utilizing technology from the previous class. Some ideas are to reimagine chat with emoji, develop a multiplayer game, put on a live interactive game show, and so on.
Class will culminate final projects. It is expected that these will be both technology and concept driven.
I will periodically assign readings (handouts and/or online articles).
Class 1: September 2
Introductions What is the "live" web? (Synchronous vs. Asynchronous)
HTML 5 Media Elements Recording
Examples from Videos
Add your name, preferred email address, and blog URL to this Google Doc. (Note: You must be using Google Docs with your NYU login in order to edit this document).
Find a live or synchronous site or platform online. Try it out. Describe it on your blog. How is it used? What do you find interesting about it? Come to class prepared to discuss.
Class 2: September 16
The foundation: Chat
Get up and running with Node.js on Digital Ocean and the example Chat Application. Try to extend it a bit, make it better, more fun.
Class 3: September 23
Transmitting Other Data Types: Collaborative Drawing, Mouse Events, Other data: Notes
Example from Class
Improve on the example, send a different type of event to the server and to the clients. This could be a collaborative drawing program or a means to control other people's experience.
Email me your NetID and Digital Ocean Server IP and I'll setup YOURNETID.itp.io to point to your server. We'll need this done for next class!
Class 4: September 30
The Live AV Web: HTML5 Audio and Video with WebRTC and HTTPS
Code from Class
Enhance one of your last 2 assignments (or create a new one) with the ability to share camera images.
Class 5: October 7
The AV Web Part 2: Involving Everyone: Multiuser Audio/Video
Old: PeerJS Week 5 Notes and Running your own PeerJS Server
Recording from Class
Get up and running with Live Audio/Video
Come up with an idea for a midterm project, blog about it, prepare to discuss in class.
Class 6: October 14
Midterm Project Ideas
Review - Extra Help - Misc Topics
Web Audio API
Midterm Project: Choose a presentation slot and link to your project site/documentation
Class 7: October 21
Recording from Class
Document your midterm, link to it in your blog but also make sure the
documentation link is up to date.
Class 8: October 28
Guest Presentation: Aidan Nelson - three.js and WebRTC together (and YORB 2020)
Manipulating Video and Saving Files on Node.js
Create a new project or update an existing project saving image files or using Media Recorder
Class 9: November 4
Guest Presentation: Billy Clark from CultureHub
Simple Server Side Databases and Chat + Database Example
WebRTC Data Channels: Notes
OLD Peer.JS Notes
Find an inspirational project to show in class
Update an earlier project or create something new that utilizes NeDB for data storage and persistance.
Class 10: November 11
Going Beyond: Live Data from the physical world (Arduino) Example
Going Beyond: Mobile and Live Data from other sources (Web Services) Notes
Prepare a final project proposal; in a blog post include a short description of the idea, a bit of background (why you want to make it), include any references, and start thinking about how you will develop it.
Class 11: November 18
Final Project Proposals
Class 12: November 25
Traditional Streaming + OBS
Recording from Class
Class 13: December 2
SFUs - Using Servers with WebRTC
Class 14: December 9
Final Project Presentations - Expect Guests
Final Project Presentation Schedule
Documentation due TBD. Update link in document.