Scan-ya-Body & Bust-A-Move
Session Leaders: Kyle Greenberg
Tags: #3d scanning • #photogrammetry • #mixamo • #unity • #structure sensor
Created By: Kyle Greenberg
Learn how to create a 3d scan of your body and rig it so that it can be animated and brought into a game engine such as Unity.
For reference check out on Instagram @itpsxsw or gabebc.com
Material covered in this session applies to content covered in Gabe BC's Intro to Virtual Reality
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Kyle Greenberg • June 5, 2017, 6:07 pm
Thank you everyone for coming to my session, below are the slides from my presentation and the models that were scanned. please feel free to reach out if you need help with anything or want to get scanned!
Models: https://drive.google.com/drive/folders/0Bw_exaJztVrCWm56ZWN3dE9wUms?usp=sharing
Slides: https://docs.google.com/presentation/d/1HnmmcpFMeni6zoxduV3iYrvqoNL9CAz2xEYTJfq6goE/edit?usp=sharing
Christina Kiritz (Arnold) • June 5, 2017, 11:29 pm
@Kyle Greenberg Thanks so much for a great class. It was really fun and informative! Thanks too for the slides and other files! I couldn\'t take notes fast enough...
Kathleen judge • June 9, 2017, 11:49 am
Wonderful workshop Kyle!
Gail B • June 21, 2017, 10:21 pm
Love this class! Thanks Kyle!