Introduction to Game Development is a practical course that introduces students to the methods, tools and principles used in developing digital games. Over the course of the semester, students will work alone to create a two digital prototypes or ‘sketches’, before building on them to produce a final polished game, using the lessons learned in the earlier prototypes. This is a hands-on, primarily lab-based course, and so the focus is on learning by doing rather than on reading and discussion.
Open Arts Curriculum (Undergraduate) 4 credits - 15 Weeks
Sections (Fall 2022)
OART-UT 1601-000 (14382)09/01/2022 - 12/14/2022 Mon,Wed8:00 AM - 10:00 AM (Morning)at Brooklyn CampusInstructed by
NYU Department: IMA Major Electives, Media & Entertainment (Old Structure), Programming & Data (Old Structure), Undergraduate
Location:
Admin Contact: None.
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