This studio class will explore the in-between space of video, painting, installation, and new technologies. What unconventional methods can be employed to create a 3D model? What innovative strategies can be used to integrate 3D animated video and installation in a single work? How can an artist resolve the fundamental differences and build the connections between 2D moving images and 3D objects and space? Over the course of the semester we will introduce the basic 3D skills in Maya, and apply these skills to build a cohesive body of artistic work with 3 different outputs: Animated video, installation and augmented reality using Spark AR.