Rune Madsen
Until recently, the term Graphic Designer was used to describe artists firmly rooted in the fine arts. However, as design products are becoming increasingly dynamic, the field of design is changing too.
In this course students explore the field of graphic design through code. Class time will be divided between exploring design topics like colors, grids and typefaces, and applying these towards computational topics like randomization, repetition and generative form. A significant part of the class will be devoted to understanding systems as an important part
of our design history.
Weekly readings include relevant writings from the history of graphic design (Josef Muller-Brockmann, Paul Rand), articles from the history of computation (Vannevar Bush, Douglas Englebart, Martin Krampen) and everything in between (Sol Lewitt, Edward Tufte, etc).