Interaction Design Studio

The Interaction Design Studio is a graduate production course that looks at the ways in which we can build compelling interactions through a combination of software engineering and best practices in HCI. For this course, students will investigate standard (keyboards, mice), expanded (controllers, cameras) and bespoke (custom-built) physical interfaces for sensing user input and look at ways in which these inputs can be mapped in software to develop successful experiences. Students will be assigned regular case studies and design sketches exploring the pros and cons of different interfaces; they will also develop and usertest a semester-length design project using a physical interface in a novel way to create a tool, a performance, an installation, or something in between. The course will be hardware and software agnostic but will be taught primarily in Max/MSP/Jitter, a visual development environment for real-time media.

R. Luke DuBois