Computational Letterforms and Layout +
Language is more than just words and meanings. Language is material: it’s paper and ink, pixels and screens, fingertips on keyboards. In this course, students will gain an understanding of how language’s material manifestations are represented digitally, and learn computational techniques in order to create new work and new systems that challenge conventions in type design and page layout. Topics include asemic writing, concrete poetry, markup languages, character encodings, generative typography, and printing technologies (including pen plotters). Readings and lectures in the class draw from the fields of computation, critical theory, literary studies, art history, mathematics and graphic design. A series of production-oriented assignments lead up to a final project. In addition to critique, sessions will feature class discussions and technical tutorials.
Prerequisites: Introduction to Computational Media or equivalent programming experience.