Studio (Physical Interaction) (Topics in ITP) +
This course is focused on refining projects and making them more accessible, robust, and functional. Students should come to class on the first day with a working project, and we will user test each other’s projects in the first class. From there, you will work together with the class and the instructor to finish the project. The goal is to iterate on your project to the point where it works consistently without you having to maintain it or explain it to the intended audience or user.
Weekly class meetings will alternate between project reports, testing, critique, and in-class production work with guidance from the instructor and classmates. If technical topics of general interest emerge, we will take class time to discuss them. Students are expected to show their projects multiple times during the semester, test the projects in stages, and get feedback from both class members in class and from the audience for whom their projects are intended, outside of class.
The instructor’s expertise is in digital hardware and physical interaction, so the course will focus on projects in that area.
Prerequisites: Intro to Physical Computing and Intro to Computational media, or equivalent experience. Some prior fabrication knowledge is useful as well.
In order to be admitted, Interested students must apply to the instructor with documentation of an existing project.