Talked with Sarah 1-1 today for the first time. I showed some of my past installation works(very conceptual), live visual clips (purely aesthetic), and projects I did in LOWRES. We talked about how I want to bridge conceptual and aesthetic, getting back to installations/sculptures, bringing strong concepts/research/narrative into audiovisual performances.Â
I have envisioned my thesis taking these possible forms:
-immersive cinematic audiovisualÂ
-explorable world (videogame)
-sculpture/interactive installation
(Having forms in mind might constrain research and possibilities. I will keep an open mind while doing research and be open to change forms.)
Sarah pointed out some common threads in the works I’ve been doing in this program: body parts, cybernetics, mortality, graveyards, mysticism, esoteric & technology. For my thesis I’d like to keep exploring these topics.Â
Assignments:
-Use a project I recently did (Unity game Adam Diggler’s Grave) and translate it into 2 of the possible forms I envisioned. As an interactive installation and as an audiovisual performance.
-Read reviews written about other artists’ projects and performances and write a dream review for my project.
References:Â
Matt Romein | Home page (matt-romein.com)
David Altmejd
Zerospace
Inside Mixed-Reality Rave “Diskokina” at ZeroSpace – PAPER (papermag.com)
Yiyang!!
I’ve been seeing your thesis work on instagram and it looks so cool!!
I’m excited to hear that you’re sticking with this sort of dismembered body parts, esoteric, sculpture installation piece!! Excited to see your thesis continue to develop!! 🙂
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