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1-1 with Brian (Peer Meeting 2)

Here are some notes I wrote down during our conversation on Mar 9th:

  • be specific when testing AR/VR apps with elders: try to test 3 to 4 things, not just the outcome of VR/AR.
    • such as enjoyability, accessibility, and complexity
    • how to set it up and their react to that (like I set it up first and then let them try to set up a VR headset)
    • accessibility of design language in technology can be a huge thing for them
  • also test 3 or 4 different forms other than AR/VR (like the alternate things I’m thinking of)
    • such as projection mapping, social apps, websites
  • be open to change and more specific about the timeline/ personal milestones
    • add detailed tasks; remember to document everything
    • since my project is so dependable of others’ response/availability, time is tight and might need to tweak around the plan often
  • reach out to someone who is an expertise or is partner within the health/medical/psychology field
    • does the sounds of rain/ nature elements really help with mental wellbeing/lowering anxiety?
  • Brian’s undergrad capstone project!

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