First of all, thanks every people who came to see my proposal and gave valuable feedbacks. Overall, they gave me positive feedbacks and it looks like my proposal’s concept is clear and interesting enough. However, they pointed out something that I need to think about more for my thesis’ future development.Â
- Emotion can be a subjective that can be understood by different culture, ethnic, age, etc. Therefore, when I do more research, I need to consider the universality about emotion states although “six root delusions” theory is easy to be accepted and acknowledged by different group of people.Â
- The thesis depends a lot on execution so I will keep the process of making and reviewing in order to make the thesis always on the right track.
- VR is an interesting form for presenting my thesis so I will also consider how to utilize the advantage of VR and how VR could improve my thesis? I will think about the interaction users can have like waving hand or arm, touching and moving creatures, etc.
- The visual style is important. Making mood board might be super helpful. Think about Audio experience can improve the thesis to next level although it would be too complex. Recently, I am trying different visual styles that I can achieve. The technical part is hard, so I will keep learning now knowledge in order to make cooler visual effects, but the priority for me in the current step is making it functional.Â
- They gave me some references that might inspire me further. They are Polyfauna app, the works Julius Horsthuis, VR game “Ayahuasca” and Github repo “Keijiro”.
For the next steps, I will make clear production schedule. In general, my production stage will be in the following order, creatures object structures design and A-life function->visual style improvement->atmosphere improvement and VR interaction function.