Had a great 1-1 meeting with Sarah on Friday, got lots of questions and great suggestions to help me revisit the Show-A-Thing slide.
In conclusion, Sarah thinks the research part is pretty enough for me to keep developing, and I should playtest the model/prototype and actually build it to reveal what works and doesn’t is helpful. The existing problem in my slide should be considered during the playtest/user testing section, such as deeper goals(what is shared, what isn’t?), PERSONAL thinking that I really want after the research, audience experience, misinterpretation…
List the questions below:
what is the deeper goal, what is shared, what isn’t?
is this something YOU want? what values/dangers do you PERSONALLY see after this research?
how do you get your work to your audience? (can be something you have as an open question for your feedback)
your WHAT still has SO much risk of misinterpretation (that your message supports this technology) – how to combat that? Humor might be one way, are there others???
can you “playtest” this – (just fake the whole thing and make the printout) to see how people react to it?
can you produce a sketch of what this actually looks like as an installation? ^^perhaps actually building it reveal what works and doesn’t (so maybe start ASAP)
how did it feel to be judged inaccurately?
how did that FEELING guide your next steps?
what about when your emotion doesn’t match your facial expression? this is the most obvious critique of this. ^how does the fact that you know you’re being looked at and judged CHANGE the way you physically manifest your emotions?
how do you feel about the work of four little trees?
it’s unlikely that emotion detection will ever truly work (or … is it?) but – even if it did, the idea that people would then be forced to think through the expression of their emotions to avoid surveillance or control is something to raise awareness about now
I will follow up on these questions during the rest of the time, and if anyone is interested to do the user test, please contact me:)