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Meeting Reflection: w/ Resident Sarah

Met with Sarah the other day and got some feedbacks on my proposal. She agreed that focusing on the “personal” and how I as an individual relate to these big topics is a good way to cut into the project.

A question for form 1 (game engine based world) is that how is this form personal? Just by inserting the image of myself in it doesn’t feel enough. It’s almost a lazy way of making it personal and still feels distant. Reflecting on that, I realized I was mostly just excited about this technology & world building and didn’t consider much about the nature of game engines as a medium, the system it exists in, and my personal relationship with it.

Sarah said that she found form 2 (audiovisual performance) to be a more compelling one. And suggested that I could broaden my thinking of “performance” and perhaps make it site specific, with curation in mind. What would an excavation site of my future tomb look like? How does it reflect my desire, my anxiety? How does making it shift my current life? How do I feel about exposing intimate things about myself? How do I feel about someone else getting hold of my relics (including my 3d scan)?

The topic still seems to broad and not related tightly to one another. It’s probably best to pick one and dive deeper.

More notes on being personal: talk to people who know me well, write journals, find out why I care about my topic and why is it relevant to how I live my life.

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