Skip to content

Production Schedule

Production Schedule

Production Plan from the end of March:

Week of Mar 27:

  • One interview with the elderly
  • Study with Live2D
  • A proof of concept demo

Week of Apr 3rd:

  • Prepare for Show-A-Thing
  • More functions implemented in the demo
  • More interview(and update the survey)
  • Concept Art

Week of Apr 10th:

  • Continue work on Demo
  • Based on what I got from Show-A-Thing, update the thesis
  • Interview data -> Story can be used in the game
  • Prepare art materials
    • in game
    • for the poster after the game

Week of Apr 17th:

  • Demo: All functions done for the presentation in May
  • Art&Story: Start implemente in game
  • final rush for details

Week of Apr 24th:

  • Polish the demo
  • Preare for the presemtation – slides and how to demo

Week of May 1:

  • Ready for the presentation

Current Production Schedule

Production Plan: Thesis (for now…)

Week of Mar 27: Dive deeper on what makes big tech boring in long term

Week of Apr 3rd: What makes a design fun?

Week of Apr 10th: Design out homepage and basic account setup/begin user testing

Week of Apr 17th: Finish initial design through to first interactions based on user feedback

Week of Apr 24th: Polish/prep presentation

Week of May 1: Finish/polish presentation