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Meeting with Brian

I had a talk with Brian during the last peer bounces meeting, I described all my thesis idea in detail to him, and also asked a few questions that Sarah mentioned in Email. First of all, he helped me to narrow down the metaphor, and asked me to do the east sketch then test those series work with people around, ask for feedback from them, and do testing for few times, to see how people understand my work, and how deep they got from my work. Also, we had cut off one of the branches, which is population control, because we all believe this branch is way too big, I can research it well in a short period of time, so we narrow my topic to future people landmarks, and immorality.

After we talk I narrowed my work and draw another picture to try to make a simple version to get ready for testing people. Now I have 4 pictures, I am planned to test my work when I have Six pieces in hand.

Peer Group Meeting with Beth

I had a talk with Beth, and she helped me to go through all my thoughts related to my topic, and she also helped me to break down each branch in detail, and go deep dive for each detail. she is always trying to help us out to make life easier.

Group Session on Mar 8

I got inspiration and helpful feedback from today’s group session. Some thoughts and feedback are summarized below.

  1. We all see the possible negative impact of AI and technology on people’s life. Over-productivity might make people lost in the automation. What does it mean to “me”?
  2. The usefulness of being a useless person
  3. Any specific technologies to be used

 

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1:1 with Sarah #2 on Feb 23

We went through my proposal draft and Sarah provided me with valuable feedback . Below are the notes.

  1. Need to define what is the difference between healthy, wellbeing, and/or balanced  – look for historical or multiculutral definitions of healthy
  2. Think of using a metaphor, an animated figure seems too straight forward
  3. Can “30 mins/day for technique learning” be somehow part of my thesis story?
  4. Brainstorming techniques provided by Sarah: https://docs.google.com/presentation/d/1YiIt0GEK2kERhhMaS-U6-7b1J5Sn4CAHHVoIv9RPx5A/edit#slide=id.p

Thesis group reflection

As usual, glad I went to the thesis group this week. It was a good touch point to keep me thinking about what I’m working on. It was helpful to hear from Nun that when I talk about “garments” it makes more sense than when I talk about “fashion.” That feels more resonant with me too. I am also getting lots of excellent ideas from my classmates and Nun, some really cool artists playing with biomorphic interior design, biomorphic/bio-inspired garments, and tech forward garments — like materials that respond to UV light. Lots to think on there.

1-1 meeting reflection 03

I had a great conversation with Sarah last night. First, I told to Sarah that I wrote detailed impact and “why” of my thesis topic. I wanted the thesis could be a reminder for me and visitors. When we get negative emotion, we can remember the scene manifested in my thesis so we can better adjust our mentality. Then, I told my process so far to Sarah. I am doing two parts of research, and the first part is learning generative art code and algorithm by reading The nature of Code. The second part is doing research on rendering or shader in Unity. I had tested flocking behaviour and random displacement of vertex of 3d model in Unity,  furthermore, I will list a series of behaviors by the order of importance. I will try to accomplish them one by one. The most important thing for me is making it work in current stage. Also, I will try to make simple shader effect based on different characteristic of “six root delusions” at the beginning stage.

After talking with Sarah, she suggested me to make a storyboard about the flow of users experiencing the thesis. She also asked me to consider what is the context of the thesis? During the conversation, Sarah suggested me many artists or art projects I might be interested in. I hope one of the artists she recommended to me could be my thesis mentors, which could be possible. 

Artists and art projects recommended to me:

https://www.marpi.studio/

https://dlobser.com/

http://cabbi.bo/me/

https://store.steampowered.com/app/420840/BLARP/

https://pixlpa.com/

1-1 Meeting with Danni

After our peer group meeting, I had my one-on-one meeting with Danni, so we continued our conversation around my proposal. We talked about my plan, and Danni pointed out some parts that weren’t very clear and didn’t make sense. She was right about my explanation of metaphors – I needed to give more detail. I agreed with her. Since I mentioned “connection” in my plan, we discussed whether the project could better show two-way connections. It made me realize that I initially thought older people wanted to bond with younger people, and it’s actually the other way around – young people often ignore older people. I need to check if this is true to start my project in the right direction.

Peer feedback session 03

For the third group meeting, we only had 3 students came up so we had a brief session this time. At the beginning, Yueqing had a make-up explanation about her proposal. She clearly described what her thesis would looks like. She wanted to make a social simulation game, which let young generation pay more attention to elderly. Then, Elizabeth and me talked about our process of thesis. 

Peer feedback session 02

During the second group meeting, we talked about our process of proposal. We had 5 mins self explanation and 5 mins feedback. Jun showed his concept of memory and think about the connection between death and life. Ada showed her concept about vj, elderly and pop culture. Last, Elizabeth presented her proposal related to radio wave visualization. They gave me some suggestion about proposal. I needed to be more clear to demonstrate the concept of “six root delusions” in my proposal.

Peer Group Meeting #2

I was busy with my work last week, so this is my second peer group meeting. Danni helped me to catch up. I went through my proposal with Yunshan and Beth and received some helpful feedback and questions. I will update them in my folder for the thesis later.

One interesting question I never think about is whether the animals in the valley grow up in my game. It brings out some new possibilities for my project. Also, through this share & feedback progress, I realized there are some logical problems in my proposal because I forgot to update the second half when I edited the completed version.

Then we shared our progress. Yunshan and I have the same question. We want to get some technic support in Unity in NYUSH if possible.

Meeting With Margaret

I asked Margaret for help on research on altruism in online gaming. She gave me some helpful tips:

1. Searching on google scholar
– How to add “Getit@NYU” links next to your Google Scholar results: [http://guides.nyu.edu/google/scholar](http://guides.nyu.edu/google/scholar)
– it can be hiding under double carrot
– look under related articles and “cited by”

2. ACM digital library – it’s much smaller, tends to surface stuff you want faster
– right now the database is broken – so you can search but not read/DL some articles
– fun computer people famous for tech conferences
– you can expand your search to other publishers

3. Google Books
– lets you search inside of the book
– if you have something really specific, it could just be an essay within a book
– she did recommended I use the first two first since I found some great articles in there

Also as a side note, using quotation marks around phrases ie [altruism AND “online gaming”]