Deconstruction mirror is a mirror installation that makes your reflection stretched and melt, as if the aspect of reality was being pulled and shifted by a change in the laws of a physic.
https://sofiaitp.wordpress.com/2018/04/30/pxp-final-deconstruction-mirror/
What if all of the sudden the world we all know to well change by a turned in the laws of physics? what would it look like? how would we look like? Deconstruction mirror is an installation were participants will face a turned around version of themselves, as if they were entering a place where space and time has change and now gravity is making all the world around them look weird by stretching and melting physical reality.
The World, Pixel By Pixel
]]>â–£ polynote â–£ is a multiplayer musical AR experience generated by random notation from a web server between multiple players.
https://www.youtube.com/watch?v=7DFeReMzZ_4&feature=youtu.be
polynote is a multiplayer musical AR experience generated by random notation from a web server and is being performed by multiple players. Each player in the session is randomly assigned a different digital music instrument as he begins the experience and is given a random set of instructions to build his part in the piece which is 2 minutes and 30 seconds. Since the piece notation is random, and is played by different people every time the experience and sounds played are always different and surprising.
Project Development Studio
]]>Colour field painting in the digital age
Digital Rothko aims to bring painting into a new medium: light. Artist Jason Yung mixes colours and creates forms with light in the same way a painter uses oil paints. Digital Rothko is a colour field light work that is a interpretation of “the life within the squares” that Yung sees in Abstraction Expressionist painter Mark Rothko's work.
Project Development Studio
]]>All the mosaic pixels as a whole paint the landscape of digital surveillance state, which is a blurred image of depersonalization.
https://chelseachenchen.com/2018/04/30/faceblurk/
According to Manuel Castells’s The Power of Identity, in this digital age, the biggest threat to our privacy is no longer being watched by the “big brother”. Instead, “little sisters” – some business organizations that have access to our privates – are more relating to our personal lives. Judging by the ads I received on Facebook and Instagram I feel my social media know me better than myself, but they don't really care who am I, they only care me or anyone of us as a target custom, a sample set of the big data, a dispensable pixel of their business.
In this project, I want to convey this concept by using image processing skills I learned on Pixel by Pixel class, and create a depersonalized album – Faceblurk.
It's my fight back.
The World, Pixel By Pixel
]]>Play DDR with your hands! Many years after messing up at the Super Bowl XLIX, LEFT SHARK is ready to teach you his moves.
http://www.blog.calebfergie.com/2018/05/02/revenge-of-left-shark/
Revenge of Left Shark is an interactive rhythm and dance game. In other words, DDR with your hands. The game uses computer vision to place the player on the beach, supply visual cues and provide real-time scoring information. Show Left Shark your moves!
The World, Pixel By Pixel
]]>Two laptops play hypothetical ping pong game.
How machine perceive itself or the others? *Two* project is started from this simple but deep question. We are expecting people re-consider about perception, objective and subjective, and reality in a philosophical way.
The World, Pixel By Pixel
]]>These are objects that emit sounds when set in motion.
http://www.katyarozanova.com/blog-1/2017/10/23/sound-sculptures
The sound playground is a group of objects that emit sound when set into motion, whose sonic behavior changes over time and whose sonic interactions cannot be predicted with certainty. The algorithms only allow for some control of the outcomes. The addition of unpredictable sonic interactions – giving some of the objects a mind of their own – aims to bring them to life just enough to stay in the intersection of object and entity. The goal is to invite play and discovery.
Project Development Studio
]]>Mimosa is a wearable technology jewellery for women to distract creepy stares on their bustline.
https://www.ridwanmadon.com/single-post/2018/03/23/Project-Development-Progress
Inspired by the mechanics of a mimosa plant, the project reflects on the sole purpose of the wearable piece. Mimosa was made for women who are confident of their body, but feels uncomfortable when they receive stares on their bust line. Mimosa is triggered and controlled by the user as and whe she feels her space is being invaded. Using only her phone and bluetooth to trigger the servo motor, the piece creates an extention of the user ability to shield herself from this unjustified behaviour.
Expressive Interfaces: Introduction to Fashion Technology, Project Development Studio
]]>Broken the masterpiece from Picasso under the computer age.
https://www.acomposer.me/copy-of-2
Using projection mapping to map this painting form Picasso on a canvas, and using Kinect to track people's body movement, and this movement will trigger the distortion of the painting from Picasso.
The World, Pixel By Pixel
]]>Move the pieces and assemble your reflections in this interactive Cubist mirror. How many ways can you put yourself together?
In real life and in digital spaces, we offer multiple versions of ourselves for numerous reasons. Painting Mirror plays with this idea and proposes continuous ways of seeing and presenting yourself. Using dual camera angles and the open source software, Processing, video reflections are fragmented, resized, duplicated, and scattered across the surface. The pieces blend together and moving them paints the screen anew. The impulse might be to reassemble your image into a whole, but can you?
The World, Pixel By Pixel
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