Chaoyi Wang – Spring Show 2020 /shows/spring2020/ Mon, 14 Dec 2020 18:44:52 +0000 en-US hourly 1 https://wordpress.org/?v=6.5.5 The Light /shows/spring2020/the-light/ /shows/spring2020/the-light/#respond Mon, 18 May 2020 03:55:32 +0000 https://itp.nyu.edu/shows/spring2020/the-light/ Continue reading "The Light"

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A game that you use shadows to control light

Chaoyi Wang

TL Title p1 p2 p3 circuit
https://drive.google.com/file/d/1bw0cKHkE4T4bMj8oFZzWi8DVhLbYULK-/view?usp=sharing

Description

The Light is a game in which players move their hands to control mirrors and change directions of light beams in a virtual space. There is a board with light sensors, and the shadows will form mirrors that reflect light beams, and the goal of the game is to reflect the light beam to a certain point. Arduino was used to sense the shadows and Processing was used to create the “virtual space”.

*The “Learn more” below will take you to the files and poster of this project*

IMA/IMB Shanghai
Interaction Lab
Play/Games
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Ruins of Node 8 /shows/spring2020/ruins-of-node-8/ /shows/spring2020/ruins-of-node-8/#respond Mon, 18 May 2020 03:51:57 +0000 https://itp.nyu.edu/shows/spring2020/ruins-of-node-8/ Continue reading "Ruins of Node 8"

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A unique sound experience in a city after destruction

Chaoyi Wang

p1 p2 p3 p4 RoN8 Title
https://s3.ap-east-1.amazonaws.com/ima.nyu.edu/commlab/moon/chaoyi-wang/index.html

Description

*Notes: When viewing the webpage, click on “reset” a few times before you click on anything else*

First of all, this is a web-based soundscape.

This project was inspired by the rhythm game Cytus II, and the images came from this game as well. The story of the game happens in a future cyberpunk world where music is a common interest of all human. Node 8 is the name of a city in the game. My goal is to create a soundscape of someone (the user) visiting a house in the city ruins. The user can click on objects in the house to hear sounds and how the sounds interact with the environment. The overall experience should be poetic. However, by looking for an easter egg in the project, you might be able to understand the story behind.

All the sounds and background music are from Adobe sample pack or recorded by me. Another piece of music in the project is “Used to be” composed by KIVA. All of these sounds and music have been through postproduction. For the background music, I put together four ambient music pieces and several glitchy electronic sounds from Adobe sample pack. I also added filters on “Used to be” to make it sound a little distorted. As for the rest of the sounds, a little reverb would do the job.

IMA/IMB Shanghai
INTM-SHU.120.1
Communications Lab
Sound
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Untitled Rhythm Game /shows/spring2020/untitled-rhythm-game/ /shows/spring2020/untitled-rhythm-game/#respond Mon, 18 May 2020 03:50:02 +0000 https://itp.nyu.edu/shows/spring2020/untitled-rhythm-game/ Continue reading "Untitled Rhythm Game"

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A simple and fun rhythm game.

Chaoyi Wang

URM Title in game p2 p3 p4
https://drive.google.com/file/d/1SBZWOA47HPwKYqX3fHdOOrngrWMYS9vu/view?usp=sharing

Description

This is a rhythm game created in Processing and can be played with four keys on a computer. It's my first attempt to create a computer game so it only has one half piece of music and the codes are messy. However, I still managed to realize as many rhythm game features as possible. For example, there are hit sounds and hit indications, combo number, score, grades, and the game reads the chart from a txt file. I will possibly continue this project in the future and eventually make it a mobile game for everyone to play.

*The “Learn more” below will take you to the files of this project so you can download them and play if you have Processing installed*

IMA/IMB Shanghai
INTM-SHU.101.4
Interaction Lab
Play/Games
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