Category Archives: Introduction to Physical Computing

Soci[T]able

Brett Stiller, Matt Romein

Join us at the bar, where your glass becomes both a vehicle for libation and tool for interaction, controlling an animated environment on the surface beneath you.

http://www.brettstiller.com/socitable/

Description

The Soci[T]able is an interactive counter-top that mirrors and visualizes the social behavior of it's guests.

Built using ReacTIVision and TUIO (camera vision and tracking) , MAX MSP, and Projection Mapping, patrons interact both with a projected animation and each other.

Each glass is identified by a unique Fiducial at it's base and affects the animation beneath.

Classes

Introduction to Computational Media, Introduction to Physical Computing

Root Note

Nicholas Bratton, Rebecca Lieberman

Root Note: a botanical audio interface and generative soundscape that expresses the dynamic relationship between plants and their surroundings.

rootnote.co

Description

Root Note is a botanical audio interface that brings to life the dynamic relationship between plants and their surroundings. A small garden of living plants reacts to the touch and proximity of a spectator to create an immersive and generative soundscape. Three different kinds of sensors embedded in the soil register changes in the plants’ environment such as the presence of human touch, fluctuations in light, and soil moisture level. Using an Arduino microcontroller, this data from the plants is routed into the audio synthesis environment Max where it is used to control aspects of the sound. Through their observation and interaction, the audience takes part in sculpting a real-time aural representation of the plants’ environment. The changing soundscape is a reflection on symbiosis and interspecies entanglement.

Classes

Introduction to Physical Computing

Void

Jordan Backhus, Oryan Inbar, Sergio Mora

A study on light and space and the intricacies therein.

http://www.oryan1.com/void/

Description

“Void” is an interactive art installation that manipulates light and physical space through the use of three-dimensional screens, computer-generated images, and sensors. The installation serves to provide an ethereal and experiential interaction arena, in which the installation directly responds visually to the proximities and movements of its user(s).

Classes

Introduction to Physical Computing

Music Bench

Isabel Paez, Maya Tal

The Music Bench is an art piece designed for public space that persuades human collaboration through music and lights. It is intended to question the way technology should be present in our everyday life.

http://www.mayamoosh.com/

Description

The bench is designed to encourage human collaboration through an interactive experience. When someone sits on the bench it activates the melody of one instrument and when the bench is full and all sensors are triggered, the whole symphony sounds. Each person contributes to the symphony, empowering his or her sitting on the bench with others. The anticipation of seeing what the next person will trigger is rewarded with an additional sound piece, completing the beautiful unification of symphonic melody.

Music: W.A. Mozart Overture to the Opera The Marriage of Figaro

The music has been digitally orchestrated by graduate students from the Film Scoring department at NYU Steinhardt:

Bryson Gordon Barnes , Suri He, Justin Ward Weber, Zachary Lavender, Eunkyung Ellie Kim

Produced by Sergi Casanelles (Adjunct Professor)

Classes

Introduction to Physical Computing

RAIN

Binyao Sun, Sehwan Park

Let's play in the Rain, together.

http://thinkingclay.com/index.php/final-project_-rain

Description

A integrated experience with physical interaction, visual expression and playing music. Users can participate in a part of the installation art, RAIN. A single person or multiple people can join in and affect the visual and sound expressions with their physical movement. Therefore, people are able to enjoy their movement and their participation to the work. Once you play in the RAIN, it surely makes you hilarious and remind you of your pleasant memory in childhood.

Classes

Introduction to Physical Computing

CarmaTRON

Daria Bojko, Tanya Campbell

This is a servo powered robotic arm on wheels.

http://www.tanyacampbell.org/category/p-comp

Description

For this project, forces were united to bring forth a robotic arm on wheels. The robotic arm moves with its servo motors for each joint (i.e. elbow, wrist and gripper). Each joint was 3D printed so that the motors can be mounted up properly. The carmaTRON dock is where its movements can be controlled.

Classes

Introduction to Physical Computing

RGB Color Mixer

Andrew LeVine, Gladys Chan

Learn digital color mixing with through a competitive and addictive game.

http://ajlevine.com/itp/tag/rgb/

Description

Using specially designed controllers two players race to match a target color by mixing red, green, and blue channels together. Each player has a controller comprising of 3 force-sensing resistor pads. Each pad corresponds to an RGB value, and players control each channel by adjusting how much fingertip pressure they place upon the corresponding pad. Whoever comes within range (based on a user-selected difficulty level) first and remains within range for 3 seconds wins the round.

Classes

Introduction to Physical Computing

Missy

Luke Kao, Xi Liu, Hub Uy

Missy is a physical smart photo frame that reminds users to contact their loved ones in different cities.

http://missy.strikingly.com/

Description

{We want to tackle the communication problems between family members}

*/What problem are we solving? /*

Grow up in Asian family; we are not used to express love to our family member. Relationships between family members grow apart because of bad communications.

*/What is our solution/*

Reconcile the relationship of family members by hacking communication technology. The smart photo frame will remind user to call their loved ones by gradually opaque the photo using micro-controller and switchable Glass.

Classes

Comm Lab: Networked Media, Introduction to Computational Media, Introduction to Physical Computing

Mind the Needle

Francisco Ramirez

Pop a balloon with your mind.

http://www.fracoix.com/physcomp/2014/10/11/mind-the-needle-mid-term

Description

Time's running out! Will your Attention drive the Needle fast enough? Through the EEG consumer electronic Mindwave, visualize how your Attention level drives the speed of the Needle's arm and pops the balloon!

Classes

Introduction to Computational Media, Introduction to Physical Computing

Tharp – Laser harp + theremin

Karthik Patanjali, Marcelo Cespedes, Manxue Wang

A musical instrument that is a cross between a laser harp and a theremin.

https://vimeo.com/112033910

Description

Named Tharp ( THeremin + hARP), this musical instrument borrows the strings with defined frequencies from a harp and the ability to bend a string without touching a fret, from the theremin. It has six virtual laser strings that the user plucks with one hand and a distance sensor that enables the user to bend a pre-chosen string. For ease of use, the instrument is tuned in open D tuning. The screen has a corresponding visualization for the sound the instrument plays.

Classes

Introduction to Physical Computing