Category Archives: Daniel Shiffman

Missy

Luke Kao, Xi Liu, Hub Uy

Missy is a physical smart photo frame that reminds users to contact their loved ones in different cities.

http://missy.strikingly.com/

Description

{We want to tackle the communication problems between family members}

*/What problem are we solving? /*

Grow up in Asian family; we are not used to express love to our family member. Relationships between family members grow apart because of bad communications.

*/What is our solution/*

Reconcile the relationship of family members by hacking communication technology. The smart photo frame will remind user to call their loved ones by gradually opaque the photo using micro-controller and switchable Glass.

Classes

Comm Lab: Networked Media, Introduction to Computational Media, Introduction to Physical Computing

Digital Graffiti Wall

Melissa Felderman, Paul Hiam

An interactive virtual drawing experience.

melissafelderman.com/digitalgraffitiwall/index.html

Description

For our Physical Computing final project we are planning to build an interactive digital drawing experience. Our goal is to enable social interaction in a fun and unusual environment and to create a token for the user to take from the experience similar to a traditional photo-booth. The interaction should feel transcendent. If successful, the experience should act as a social lubricant and the user should walk away smiling.

The experience is as follows:

-There will be a projection on a flat surface. This is the digital drawing.

-As the user provides input, the projection will update to reflect their actions.

-There will be a computer out of site from the user where the digital drawing lives and is updated.

-The user will provide input by using tools in drawing or painting like motions.

-The sensors on the tools will send feedback to the computer causing the drawing to update.

-The projection will provide real time feedback to the user to inform their continued interaction.

-One of more users can interact with the experience at one time.

-Once the user/s is satisfied with the drawing, they will have the option to email their digital drawing to their personal email or to friends.

This project is designed to have infinite iterations and adapt to any environment. For our first iteration, we plan to keep the experience simple and minimize the amount interaction options. Once we move beyond Version 1, we will have room to create a more robust experience by pulling in external media, like selfies, interactive environmental backdrops and animations, or the option to save as a gif or jpg.

Classes

Introduction to Computational Media, Introduction to Computational Media, Introduction to Physical Computing