Category Archives: Projects

Music Bench

Isabel Paez, Maya Tal

The Music Bench is an art piece designed for public space that persuades human collaboration through music and lights. It is intended to question the way technology should be present in our everyday life.

http://www.mayamoosh.com/

Description

The bench is designed to encourage human collaboration through an interactive experience. When someone sits on the bench it activates the melody of one instrument and when the bench is full and all sensors are triggered, the whole symphony sounds. Each person contributes to the symphony, empowering his or her sitting on the bench with others. The anticipation of seeing what the next person will trigger is rewarded with an additional sound piece, completing the beautiful unification of symphonic melody.

Music: W.A. Mozart Overture to the Opera The Marriage of Figaro

The music has been digitally orchestrated by graduate students from the Film Scoring department at NYU Steinhardt:

Bryson Gordon Barnes , Suri He, Justin Ward Weber, Zachary Lavender, Eunkyung Ellie Kim

Produced by Sergi Casanelles (Adjunct Professor)

Classes

Introduction to Physical Computing

Cosmosonic

Sehyun Kim

Cosmosonic is an Interactive audiovisual installation to visualize cosmos space with generative sound.

http://kimsehyun.kr/2012/itp/icmfinal-project-proposal/

Description

Cosmosonic is an Interactive audiovisual installation to visualize cosmos space with generative sound.

Basically, user can manipulate particles by their hands tracked by kinect sensor. Each of particle's X, Y position values are going to change midi signals, velocity and pitch. These signals are going to transmit into sound production software to generate sounds for visual.

Classes

Introduction to Computational Media

Lipstick

Ken Amarit

A puppet microphone jam synth.

http://www.kenamarit.info

Description

'Lipstick' is a set of automaton puppet lips that 'talk' based on vocal input and that plays notes based on the buttons you press. Using granular synthesis, vocoder effects, and formant synthesis, 'Lipstick' turns your voice into a synthesizer.

It's a microphone stand meets a bass clarinet meets the muppets.

Classes

New Interfaces for Musical Expression

RAIN

Binyao Sun, Sehwan Park

Let's play in the Rain, together.

http://thinkingclay.com/index.php/final-project_-rain

Description

A integrated experience with physical interaction, visual expression and playing music. Users can participate in a part of the installation art, RAIN. A single person or multiple people can join in and affect the visual and sound expressions with their physical movement. Therefore, people are able to enjoy their movement and their participation to the work. Once you play in the RAIN, it surely makes you hilarious and remind you of your pleasant memory in childhood.

Classes

Introduction to Physical Computing

CarmaTRON

Daria Bojko, Tanya Campbell

This is a servo powered robotic arm on wheels.

http://www.tanyacampbell.org/category/p-comp

Description

For this project, forces were united to bring forth a robotic arm on wheels. The robotic arm moves with its servo motors for each joint (i.e. elbow, wrist and gripper). Each joint was 3D printed so that the motors can be mounted up properly. The carmaTRON dock is where its movements can be controlled.

Classes

Introduction to Physical Computing

MANTIS

Justin Peake

MANTIS is a real-time, physiological mirror through which a user may experience and explore his or her own heart/breath relationship with sound.

http://articulatedworks.com/mantis/

Description

Some methods frame meditation and awareness as an exercises to “get better at this” or “stop doing that”. Often, these are incentive based performance strategies that shift the spirit of engagement from personal curiosity, acknowledgment, and acceptance to a more goal-oriented or even wealth oriented end goal, promising “better” behavioral or materialistic states. As a result, these strategies can create conceptual walls to real discovery and change; we are too busy worrying about what we “should” be doing in the moment instead of actually experiencing the subtlety of the moment. Examples of this phenomenon manifest most notoriously in performance related fields like sports, music, or even medicine, when performers report that they are “in the zone” but fall “out of the zone” as soon as they are aware of being “in” it… the paradox of momentary awareness.

With the MANTIS, I employ pulse and breath sensing technology to generate correlated audio, to offer users the chance to explore a simple environment built from their own physiology and experience first hand the micro changes and corresponding conscious shifts that occur during breathing cycles. The user is seated in front of a large screen which displays concentric circles which represent their own breath and heart rate. The user then inserts one finger into a pulse reader and a breath sensor attached to microphone boom-stand is placed in front of their face approximately 5-10 inches. They are given a brief description of what to do and then given headphones. The sounds they hear are real-time sonic representations of their autonomic nervous system. The experience begins immediately and can last from 15sec – 5 min or more.

Classes

Crafting Mindful Experience, Introduction to Computational Media

Redesigning intake forms

Evan Wu, Sharon De La Cruz

Using a game like structure, I am proposing to redesign intake forms for unaccompanied minors crossing the U.S./Mexico border in order to better reflect their narratives.

http://http://itp.unoseistres.com/?p=1012

Description

Using a game like structure, I am proposing redesigning intake forms for unaccompanied minors crossing the U.S./Mexico border in order to better reflect their narratives. This is important because as the number of minors crossing the border rises, their narratives get muffled by media and anti-immigration narratives. With this platform I am attempting to give back power to the child by allowing them to curate their narrative by masking a traditional intake form as a game that explores their life.

Classes

Solving Public Problems with Technology, Live Web

RGB Color Mixer

Andrew LeVine, Gladys Chan

Learn digital color mixing with through a competitive and addictive game.

http://ajlevine.com/itp/tag/rgb/

Description

Using specially designed controllers two players race to match a target color by mixing red, green, and blue channels together. Each player has a controller comprising of 3 force-sensing resistor pads. Each pad corresponds to an RGB value, and players control each channel by adjusting how much fingertip pressure they place upon the corresponding pad. Whoever comes within range (based on a user-selected difficulty level) first and remains within range for 3 seconds wins the round.

Classes

Introduction to Physical Computing

Missy

Luke Kao, Xi Liu, Hub Uy

Missy is a physical smart photo frame that reminds users to contact their loved ones in different cities.

http://missy.strikingly.com/

Description

{We want to tackle the communication problems between family members}

*/What problem are we solving? /*

Grow up in Asian family; we are not used to express love to our family member. Relationships between family members grow apart because of bad communications.

*/What is our solution/*

Reconcile the relationship of family members by hacking communication technology. The smart photo frame will remind user to call their loved ones by gradually opaque the photo using micro-controller and switchable Glass.

Classes

Comm Lab: Networked Media, Introduction to Computational Media, Introduction to Physical Computing

Mind the Needle

Francisco Ramirez

Pop a balloon with your mind.

http://www.fracoix.com/physcomp/2014/10/11/mind-the-needle-mid-term

Description

Time's running out! Will your Attention drive the Needle fast enough? Through the EEG consumer electronic Mindwave, visualize how your Attention level drives the speed of the Needle's arm and pops the balloon!

Classes

Introduction to Computational Media, Introduction to Physical Computing