Panic Pusher

Chen Chen, Yanlin Ma

An installation project can push you finish your work, otherwise destroy the world.


The concept comes from Tim Urban's theory: there is an Instant Gratification Monkey exists in procrastinator’s brains. Every time when you are trying to do your work, the monkey suddenly shows up, stops you and drags you into a place called the Dark Playground. However, the fun you have in the Dark Playground isn’t actually fun because it’s completely unearned and the within there is filled with guilt, anxiety, self-hatred, and dread. The only thing that can scare the Monkey away is called the Panic Monster, he will be woken up when the deadline is close.

However, not everything has a deadline, no deadline no Panic Monster, no Panic Monster, no impetus to take an action… In the end, we never could take the action…“The frustration is not that they couldn’t achieve their dreams; it’s that they weren’t even able to start chasing them.”

As a lifelong time procrastinator, I totally agree with this theory, I don’t believe that there was/is/will be a healthy relationship between me, works and the deadline, the only cure is taking advantage of the negative emotions. That is why I wanted to create a ‘Panic Monster’ in real life.

We use Gmail API to control steppers, so every time you receive an email and you ignored it, the stepper will push an arm one step closer to the other end of the table. As a punishment, catastrophic consequences will be triggered. Only by reading or replying them can you stop the disasters.

So, read your email, otherwise, it’ll destroy the world.


Introduction to Physical Computing


Anthony Bui, Brandon Newberg, Roland Arnoldt

KNOB is a playful meditation on time and physicality.


On show-Sunday we will collectively turn a LED on.
On show-Monday we will collectively turn the very same LED off.
It will take 1000 rotations clockwise on the knob to reach full brightness.
And 1000 rotations counter-clockwise to fully dim it.


Intro to Fabrication, Introduction to Physical Computing

8 Beat

Ayal Rosenberg

Beat designing toy. nothing more


The Idea came to me after hearing the CEO of “Little Bits” ,Ayah Bdeir.

I got excited on making something that's considered too complicated for someone who does not have a certain skill or experience. I also wanted to turn the drum-machine into something physical and playful, rather then the unapproachable professional products. I had a lot of iterations until I decided on the final one (I hope).The game includes a sequencer panel, tempo knob, a style/genre dial and magnets to place on the matrix and build the sequence.

the LEDs are giving the user the indication of the loop timing.

I'm using an Arduino to create the strings that are being sent to p5js on the computer. The p5 sketch is translating the strings into sounds. The user experience would be to simply put on the headphones and start placing the magnets in the matrix. then he can start exploring the sounds and the rhythm . I plan to put a few more headphones so other people could her what's happening.


Introduction to Computational Media, Introduction to Physical Computing

The cosmos in the water

yiyao nie

Changing the flowing water, changing the cosmos by your hands.


This project is an interactive fountain. It has two separate water streams controlled by the movements of left and right hands, respectively. Light and music will evolve according to different hand movements as well. Audiences in this piece of work are not only participants but also observers. They contribute to the changes of the cosmos in the water, but they also reflect on the changes they make. The theme of the project lies in the traditional philosophy of Taoism: Yin and Yang. While interacting with the fountain, people may reflect on our relationships with nature: How should our relationship with nature be? Are we part of nature or isolated from it?


Introduction to Physical Computing