An interactive game simulation where the user's main objective is to stop the ball from going into the goal.
My project for Creative Computing includes the p5.js and ml5.js libraries where I have created a game that tracks your wrists using PoseNet, the users objective is to adjust their arms in order to stop the ball. The user will be placed in front of a webcam that is actively tracking the movements of both wrists while they look for the digital ball being kicked towards them.
Creative Computing
]]>Collaboratively telling a story through gifs.
https://editor.p5js.org/kariina/full/_VvQvZFOY
Frame by Frame is a web application that aims to tell a story through gifs by asking people to visually represent parts of the story. Each user is encouraged to represent one phrase of the story with a gif. The user is prompted to pose for two frames of a gif and then place the gif into the story. The story unfolds as more and more people add frames.
Creative Computing
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