Alvaro Lacouture, Nicole Ginelli
A real-time 3D tabletop experience controlled by motion tracked light-emitting orbs.
A physical 3D viewing experience/ table projection that reacts according to the position of two illuminated objects (12″ LED sphere, 8″ LED sphere) and outputs real-time 3D particle animations. Tracking the control objects is done with a Kinect. Visual rendering is done by a real-time game engine (Unity), while data communication and video mapping is controlled with Touchdesigner. LEDs within the control objects are controlled via Arduino.
Introduction to Physical Computing