CycleMe

Educating Consumers to be a part of Sustainable Society

Akshita Bawa, Liraz Primo

https://youtu.be/Q8p_lczR6yA

Description

With the idea of how might we encourage/educate people to be a part of a sustainable future we developed a prototype of a mobile application which scans the products using their existing bar codes providing the consumers information on it's the life cycle – if it was developed using sustainable methods and what will happen to it at the end of the cycle. The main aim is to encourage consumers to become a part of the circular economy.

ITPG-GT.2997.001, ITPG-GT.2997.001
Design Research, Design Research
Social Good/Activism,Sustainability

Smart Knitting Needles

When crafts meet technology

Liraz Primo

https://youtu.be/rqeLSeH5xfQ

Description

When the pandemic have started no one imagine that we will have to switch to an online studying system. The limitation of learning through a screen stand even more when you learning physical techniques. As a former student of Textile and an instructor of knitting it was clear to me that we need to think of a system that will integrate the craft with technology.

This project evolves with the connection between three dimensional fabric and the two dimensional form to read it. The needles can sense the fabric you create while you do it and see the technical drawing of it on the computer screen.

In these difficult times and as for the visual people we are, this could be an excellent way to develop our learning methods and for student and instructors to communicate in a better way.

ITPG-GT.2301.00002
Intro to Phys. Comp.
Education,Product Design