Donna Miller Watts
Borges "The Library of Babel" adapted to Oculus Rift, with some critical seasoning along the way.
3D animation for Oculus Rift of “The Library of Babel” using Three.js and WebGL. Like stereoscopes of the past, and in some ways, books, the Oculus Rift may provide a private narrative experience of the “real”, enhanced with the “feel” of 3D. I chose this Borges story because it describes an unreal landscape, and as such, provides fertile ground for me to challenge ideas of the “right” kind of content for “realifying” technologies.