Simulacra

Baris Siniksaran, Chang Gao, Michael Kripchak, Roi Lev

Simulacra is a mixed reality Sci-fi experience about the tension between the virtual and the physical worlds.

simulacra.roilev.com

Description

Simulacra is a mixed reality sci-fi experience about the tension between the virtual and the physical worlds. The experience takes place in a futuristic apartment where the visitor follows an introduction tutorial to the OS of the future. The OS takes the visitors on a tour presenting and encouraging them to interact with the main features of the system. The environment consists of 3 centers to answer every aspect of our computers – Desktop for productivity, Pillows for communications and Picture for entertainment.

The virtual room is perfectly mapped to a physical furnished room, allowing the user to walk freely in space. By combining Vive headset with leap motion, the visitor can interact with the virtual world simply by touching the physical objects in the room. The current technologies allow us to immerse ourselves in new environments and stories rather than watching them on a 2D screen. By mixing interaction with physical objects, virtual environment and augmented reality techniques, Simulacra creates a world of representations that blurs the definitions of real and fake.

Technical Director: Michael Kripchak

Interaction Designer: Chang Gao (Chloe)

Animations: Barış Sınıksaran

Written and directed by Roi Lev.

Classes

Worlds on a Wire: Narrative Storytelling in VR

Paper Plane

Chang Gao

A magical mixed-reality interaction with digital paper planes

http://itp.cgao.me/itp/smmm/2017/03/10/SMMM-finalproject.html

Description

This project is inspired by childhood memories of the first time we played with paper planes. To the little us, these planes are as real as the ones up in the cloud, with us being the pilots and our dreams being the passengers. To recreated the feeling of magical and playful interactions, I choose Augmented Reality and 3D sketches as the medium. The sketch will only show up when the AR device detected the certain area. In this way, the user will also have an exploring interaction with the space from this experience.

Classes

Magic Windows and Mixed-Up Realities, Sense Me, Move Me