Brett Peterson – Spring Show 2020 /shows/spring2020/ Mon, 14 Dec 2020 18:40:30 +0000 en-US hourly 1 https://wordpress.org/?v=6.5.5 Interacting with Abydos /shows/spring2020/interacting-with-abydos/ /shows/spring2020/interacting-with-abydos/#respond Mon, 18 May 2020 03:47:40 +0000 https://itp.nyu.edu/shows/spring2020/interacting-with-abydos/ Continue reading "Interacting with Abydos"

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Interactive exhibition that focuses on the Abydos excavation site in Egypt.

Elizabeth Chiappini, Ge Chang, Katie Han, Sydney Meyers

Exhibition Rendering
https://www.youtube.com/watch?v=CL0P6XzFK5Y&feature=youtu.be

Description

Interacting with Abydos is an interactive digital exhibition that focuses on the Abydos Excavation site in Egypt. Abydos is an ancient site where archeologists have uncovered a 5,000 year old history. Our exhibition aims to leverage innovative technology used by the archeology team at Abydos to create interactive experiences that demystify life in ancient Abydos. We worked closely with Matthew Adams, a senior research scholar at NYU who has been working on the Abydos site since 1999.

In this exhibition, presented as a website, we reveal the everyday life of people in Ancient Egypt based on what the artifacts from the Abydos site tell us. The physical installation, shown through 3D renderings of the space, imagines a large-scale exhibition where people can learn about the excavation site and findings in person. The digital interactive adapts the journey of the exhibition into a desktop experience.

IMA/ITP New York
ITPG-GT.2974.001
Playful Communication of Serious Research
Culture,Education
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NEU /shows/spring2020/neu/ /shows/spring2020/neu/#respond Mon, 18 May 2020 03:47:34 +0000 https://itp.nyu.edu/shows/spring2020/neu/ Continue reading "NEU"

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Embark on a collaborative decision making journey and experience the beauty of our brain with NEU

Jingyi Zhou, Tianxu Zhou, Ziyu Gao, Zhoujian Sheng

NEU_game_preview Level Design 1 Level Design 2 Game overview
https://youtu.be/YdMwjbrhpM4

Description

NEU is a mobile game aiming at publicizing the little-known stories behind our everyday decision making. Backed by NYU famous neuroscientist Paul Glimcher, we adopt a playful approach to unravel the secrets of how different brain parts work collaboratively to make optimal decisions. Users will be able to test the beta version of game while learning the neuroscience firsthand.

IMA/ITP New York
ITPG-GT.2974.001
Playful Communication of Serious Research
Mobile,Play/Games
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