Archive for May, 2009


Celina Alvarado

Desire is used here as a main motivator of human actions, as that
energy that comes from within mostly by surprise. The smoke, at the
other end of this project tries to confront the user with the
nothingness faced when succeeding to a desire.
The use of smoke as a screen or an additional layer will also help
deliver the idea of how ephemeral, whimsical a desire can be, the lightness and the fragility of an accomplished desire.
The void, the frustration, the emptiness that comes
along the achievement of a goal as a place to pause and re-think.

Sunday, May 17th, 2009
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Sandra Davila

Impreso transforms your blog, email, social network information into books for your bookshelf. My project looks to facilitate solutions for the appropriation of our digital interactions. By reverse engineering online interactions, expose what is meaningful, personal and disposable.

Friday, May 15th, 2009
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Petra Farinha

Enjoy my view is a set of interventions and experiments in urban objects that offer an opportunity for new views and new experiences in the city.
The project reflects on the current urban computing environment through a process of researching and designing three interventions/experiments: a bench that invites you to sit down and enjoy the view; manholes covers that try to make you aware of the city ; a bus stop with a periscope that let you peep in to see if the bus is coming or just explore another view of your surroundings.

Thursday, May 14th, 2009
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Alberto Tafoya

Thursday, May 14th, 2009
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Marios Diamantis

Skybike: is a custom made bicycle that you ride upside-down. This unusual position of riding creates the illusion that you are riding on the sky. This is a conceptual piece that raises questions rather than offering solutions, something which traditional design does. The questions which this object asks are: Is this a functional object, and if yes, in which way? What is the purpose of designing only objects that adapt or apply to everyday life? Is that not a limitation? In a period where our basic needs are met, perhaps we need to satisfy more abstract, unusual and different needs.

My idea is not intended to be negative but to stimulate discussion amongst designers, industry and the public. This project is intended to blur the boundaries between the real and the fictional, so that the conceptual becomes more real and the real is seen as just one possibility solution among many.

Thursday, May 14th, 2009
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Taylor Levy

Wednesday, May 13th, 2009
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Meng Li

Saturday, May 9th, 2009
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Peng Zhao

The word “videa” is a combine of two words – “video” and “idea”. “Videa” refers to the video of great ideas – ideas that are creative, inspiring, profound and knowledgeable. Generally, videos of conference speaks focusing on innovation and creativity would fall into this category.
It is Videaful’s hope to make the “worth spreading” videos get across language barriers to reach and benefit a much larger audience. It attempts to achieve this goal by providing an easy-to-use web based video translation tool and facilitating to build a community around those great video content where anyone can watch, discuss and help translate videos.

Saturday, May 9th, 2009
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Dominique Ahkong

\”Opening Up\” is an exploration of public shyness in two parts. Shyness takes the form of paper in \”Unseen,\” a book that invites participants, through pop-ups, flaps and tiny poems, to engage in the tangibility of a complex subject. \”A Kit for Friends of Publicly Shy People\” includes \”In Case of Nervous Speaker,\” a safety card, and the Tug Shirt, a garment that embodies conflicting desires. Intended for informal social settings, it allows for communication between friends. Tugging the bottom seam of the shirt triggers lights to brighten in the collar; the stronger the tug, the brighter the lights, thus mapping the level of urgency in the wearer\’s desire for conversational inclusion.

Friday, May 8th, 2009
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Michael Rosenthal

The Traveling Sound Museum is a faux-historical narrative project that is inspired by man’s fascination with collecting and cataloguing natural and artificial objects, specifically with regards to 16th – 18th century Wonder Cabinets or Wunderkammer, as well as by more recent trends in art and media theory surrounding museums and their portrayal of “truth”. The premise of the project is that pre 19th century sound was not actually lost to time, rather, man has had the ability to capture sounds in jars or other vessels since a happy accident of science in the 7th century. Since that time, a long, splintered, haphazard line of collectors have been capturing the sounds of the world as though they were butterflies, flowers, or the latest mechanical device.

The Traveling Sound Museum consists of an antique cart on which are installed a half dozen mason jars, each containing carefully concealed sound circuitry, a battery, and a speaker. The user takes a jar off the cart, unscrews the lid, and holds it up to their ear. Each jar contains a different faux-historical soundscape recording and the overall mood of the piece is heavily influenced by the traveling salesman archetype as portrayed in film and literature depicting 19th century Americanna. The aim of the work is to present a completely fantastical collection in a deadpan and earnest manner, to raise questions about museums, collections, and institutional truth and honesty. There is also a playful aspect of the work that I hope instills in the end user a sense of wonder and imagination that is so often removed from the modern day scientific and museum communities.

Friday, May 8th, 2009
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