Archive for April, 2010


Jeehyun Moon

Wednesday, April 14th, 2010
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Jill Haefele

Living Headphones

A project about listening to nature. These headphones are meant to bring a little piece of the wilderness closer to your ears. Whether or not you enjoy the sound is another matter…
I am interested in the duality of our relationship to the natural world–how living things can seem beautiful or terrifying depending on how we encounter them. I am also interested in the ways that we package and contain nature for human consumption.
When you wear the headphones, you can hear the crickets rustling around in the leaves. Some people find the sound soothing, others find it disturbing.
If you can sit still for long enough, the crickets may start to chirp!

Tuesday, April 13th, 2010
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Brian Kim

LuminAEre is a timeline-based system for controlling DMX, an industry standard lighting protocol, within Adobe After Effects. This will allow motion graphics artists to create motion graphics and program lighting within the same creative process using After Effects\’ powerful keyframe animation system and expressions. I have also built a custom intelligent lighting fixture which fully optimizes this interface and work flow, merging lighting control, media server, and motion graphics into one unit.

Tuesday, April 13th, 2010
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Nahanaeli Schelling

What is our obsession with hyper and over documentation of the spaces and places we exist in? What information are we afraid to lose? Are we trying to declare our existence through the hyper and over documentation of our lives? How do we experience the spaces that surround us? Are they perceived through the experience of the other or through their psycho-geographical effect? How are we affected by living in this four-walled world? These are the questions that keep me up at night.

We live in a small world. We can see a person who is physically miles away through the intimacy of our computer screen. We can exchange information almost instantly. The time it takes to receive a declaration of love has been reduced from months to weeks to hours, to miliseconds. We live in a world where you can “travel” around the globe from the comfort of your room. We live in a timeless world where a perfectly crafted simulacra awaits to satisfy our every desire. We “surf” the internet rather then surf the waves. And if we ever get that chance to ride the ocean, we perceive the experience through the lenses of what we have already seen on YouTube, Vimeo, Flickr and other sites.

Although the internet exists without space, it directly reflects the spatial world that it is accessed through. The internet is an archive of knowledge about or applicable to the physical world. And the physical world is defined by the limitations of our bodies. So when does it reflect our own limitations? When does it fail as a tool? When are the things that are impossible in the real world also impossible in the digital world.

Tuesday, April 13th, 2010
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Jeremiah Johnson

The aesthetics and effects of trauma will be explored through a series of studies each dealing with specific aspects of tragedies. Black Box is a video installation that attempts to access the psychological turning point that is experienced during rapidly emerging tragic events. through the gradual accumulation of text containing the last words transmitted from the cockpits of 59 flights that crashed between 1962 and 2009. Denial Erosion is a looping film that frames the immediate reaction of Jacqueline Kennedy Onassis to her husband\’s assassination in Dallas on November 22, 1963.

Monday, April 12th, 2010
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Sonaar Luthra

In order to promote social change in systems we need to reassess the role measurement, plays in determining how that system works. By developing technologies that promote a tactical metric, in this instance a more appropriate way of tackling the problem of water scarcity, we can provide people with tools that give them the ability to act on appropriate information.

Monday, April 12th, 2010
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Sara Huong

Phantastic City is a location-based mobile application with a history theme. Part city guide/part history book, Phantastic City is designed to turn the physical space of the city into a kind of interactive living history museum.

Monday, April 12th, 2010
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Adam Harvey

Perfect your privacy and prepare for the future with CV Dazzle makeup. Conceal easily recognizable facial features and glamorize your individuality with scientifically proven looks to save your face from computer vision nightmares. This season, it\’s all about how you hide.

CV Dazzle is a new type of camouflage that enhances individual privacy. It was developed for surveillance societies and can be used against cameras operating in 2-dimensional, visible-wavelength environments to prevent face detection, tracking and recognition. Because CV Dazzle operates in two perceptual spaces, computer and human, it can utilize different techniques for each observer, appearing as camouflage to computers and decoration to humans. Wear it alone or in combination with hair styles or accessories for the ultimate civilian camouflage.

Monday, April 12th, 2010
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Peter Esveld

Data visualization exploded this year. It\’s everywhere, and it\’s only just beginning to have profound effects on our daily lives. There are thousands of tools to plot data into very effective visualizations, but almost all are stuck in the land of flat 2D charts, graphs, and maps. What happens when we add more dimensions, real-time data, and rich interaction?

Monday, April 12th, 2010
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Nicholas Rubin

The Diamond Mind is an interactive video sculpture that maps video data from 6 cameras onto 12 LCD screens. It tessellates the video feed into a multitude of fragments allowing the gallery viewer the temporary opportunity to engage with an object that exceeds the normative human perceptual field. In short it allows us to grasp what it might be like to see in all directions at once by proximity with a polyhedral surveillance object.

Monday, April 12th, 2010
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