TacTag is a fast-paced, technologically enhanced physical game. It features a more direct interaction between players than traditional videogames: players have to face each other, move and try to make or avoid physical contact between them.
It is a physical game, made possible by technology.
Each player wears two kneepads and gloves, and tries to make or avoid contact with the other based on a rock-paper-scissors mechanic.
The format is an installation-style game, to be played at exhibitions like Indiecade, or at children's museums. Its main audience is gamers. The goal of the project is to show gamers that a different type of games can be made with technology: games that don't necessarily rely on a screen, but instead involve direct contact between players, and make them move around instead of just pressing keys on a joystick.
The scope for thesis is a two player game, but rules and technology where thought to be playable by two teams of 2 or 3 players per team.