FLOW is a biofeedback-based 3D Virtual Reality game. Employing a VR headset, wearable sensor, and interactive gaming design, it creates a journey, through self-reflection, to detach from the physicality surrounding us.
FLOW's VR headset and breath sensor system temporarily transports a participant into an alternative virtual world in the hustle and bustle of city traffic, human voices talking, laughing, arguing. Gradually, as the participant’s breath starts to deepen, the city noises are replaced by a soothing binaural sound-wave. The entire city is slowly submerged under an endless ocean gently coming to shore. The opaque sky of stress is washed away by the mild glow of sunset. Through deepened breathing, the participant manifests his or her inner calmness into a virtual sanctuary sustained by wondrous aesthetic harmony.