Category: Jeffrey Feddersen
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Equilibrium 2.0
Jonathan Han, Jedy Chen Inspired by the mechanics of an ancient Chinese plucked zither called the Guzheng, Equilibrium 2.0 is reimagined into a rhythmic sequencing game designed for a collaborative and conversational experience between two individuals. http://jedychen.com/category/equilibrium/ Description The first iteration of the game led us to design an interaction that had both players pluck…
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Terminus
David Cihelna, Yurika Mulase A 3-Dimensional game controller for a 3D glitch world that is falling apart. http://www.davidcihelna.com/terminus/ Description Terminus is a 3D experience that is navigated with a hand controller. Using conductive stretch sensors, players place their fingers into a strange enclosure that moves them around in a virtual world full of sounds and…
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Note Constellation
Rubin Huang, Chang Liu Note Constellation is an interactive installation that provide an immersive environment to audiences, and it allows audiences use their fingers to draw note in the screen as draw a series of constellation in the sky . http://www.rubinhuang.com/blog/?p=172 Description Note Constellation is an interactive sound installation that allows people draw nebula in…
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and the wind was like the regret for what is no more.
Joao Costa Bottle sounds created by the wind that surrounds us. http://costajoao.com/wind.html Description The wind outside is the source of sound; it is the whisper that will disrupt silence. This work consists of a set of sixteen bottles – with air blowers attached to each one of them – and a wind vane. The vane is…
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Music Bench
Isabel Paez, Maya Tal The Music Bench is an art piece designed for public space that persuades human collaboration through music and lights. It is intended to question the way technology should be present in our everyday life. http://www.mayamoosh.com/ Description The bench is designed to encourage human collaboration through an interactive experience. When someone sits…
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CarmaTRON
Daria Bojko, Tanya Campbell This is a servo powered robotic arm on wheels. http://www.tanyacampbell.org/category/p-comp Description For this project, forces were united to bring forth a robotic arm on wheels. The robotic arm moves with its servo motors for each joint (i.e. elbow, wrist and gripper). Each joint was 3D printed so that the motors can…
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otHELLO_WORLD
Kat Sullivan A three dimensional Othello board game that allows a human player to play a computer using artificial intelligence. http://katsully.com/othello_world-update/ Description Using a reinforcement learning algorithm, my board game will be able to play Othello against a human player. Hall effect sensors are used to detect the pieces, lights will light up the see-through…
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Dod3ca
David Cihelna, Gabriel Weintraub A large-scale sculptural color organ, with abstract sound and light emanating from within. www.gabeweintraub.com Description The notion of a “color organ” dates as far back as the late 16th century, when inventors first began designing machines that would produce modulated colored light in some manner that corresponded with a piece of…