Category Archives: Projects

Memix

Aankit Patel

Remix your photos to find new memories.

http://github.com/aankit/memix

Description

In 1945, Vannevar Bush, a defense engineer, hypothesized about a 'memex' or 'memory extender' machine, detailing how it could provide humans with an “enlarged intimate supplement to one's memory”.

Memix embraces the technical aspects of Bush's ideas, but rejects the idea that troves of easily consumed media can be considered an 'intimate supplement to one's memory'. By remixing images considered precious memories, it attempts to show how 'messier' recall of memories is more beautiful, intimate, and more akin to our memory recall.

I ran the program on my own precious memories, the thousands of images from the year of planning, travel, traditions and festivities that was my big Indian marriage. (July 2013 to July 2014)

Classes

To Remember and Forget: Memory and Machine

Snoopi: the data sniffing dog

Jiashan Wu

Snoopi the dog sniffs out information and digital footprints from devices/people around him and visualizes them in real time. <br />

http://itp.fromjia.com/?p=342

Description

Culturally we are at a place where the ramifications of having data shouted out over wireless network has largely remained unseen. With Snoopi I want to start the conversation surrounding simple, benevolent acts and data collection and profiling. The question is: why does this matter? Should we care that we are leaking breadcrumbs of data from our intimate devices? Norms of our attitude towards data and data collection is still being formed. I hope to bring up questions and awareness about this topic to more people.

Dressed in a hoodie equipped with a Raspberry Pi running Surya's NSHeyy sniffer program, Snoopi the dog sniffs out information from surrounding devices. Information includes the origin of devices, their wifi router history (which allows tracking a user's location history), unique mac addresses, and their relative distance to Snoopi. When Snoopi's hoodie is on, an LCD screen lights up, displaying sniffed wifi history information.

On a computer nearby, sniffed data is visualized in real time. This visualization allows viewers to look at individual device information, see connections between devices (whether they have been connected to the same wifi network), and aggregate information about the devices/people in the area.

For the show, Snoopi can be substituted by a stuffed animal on a roomba or another autonomous vehicle. Depending on where Snoopi is, the visualization will update in real time to give viewers an idea of the type of people in the room as well as information about individuals in the room.

Classes

Introduction to Computational Media, Introduction to Physical Computing

DIY Terrain

Eozin Che, JungHyun Moon

DIY Terrain is a design tool to simulate user's personalized landscape

http://moqn.net/blog/dyi-terrain/

Description

DIY Terrain is an application that allows users to design and simulate their own personalized landscape.

You can visually demonstrate their terrain design in different views using functions such as view modes, colors, and height scales. You come to start with a default flat mesh surface and rub with a brush to add any topographical forms and visual appearances to the selected area. The different brush options allow you to create geographical features from mountains to valleys with a certain depth.

This application is expected to alter the limit of architectural design process which generally starts from analyzing unchangeable existing topology of the site, by giving a chance of simulating each user’s personalized landscape.

This application is created with Cinder based on C++ and GLSL. Users can adjust the height in a certain area of the terrain, picking and dragging the area in 3D space. Also, the lighting position and the shader can be changed and it allows users design the terrain mesh dynamically. The terrain mesh can be exported not only as an image but also as a 3D object file in order to use it in other 3D tools or 3D printing.

Classes

The Art of Graphics Programming

Wood Veneer lights & mobile

Monique Saunders

Wood Veneer light made from triangular units.

http://www.moniquenaoumitp.com/wp-content/uploads/2014/10/20141009-225701.jpg

Description

project 1
Wood Veneer light made from triangular wood veneer units cut on the laser machine.The triangular units can be connected to make different shapes, the wood is translucent due to its thinness which gives it a beautiful effect.

project 2

A birds and flowers ceiling mobile made from felt.

Classes

Intro to Fabrication

Stitching Stories

Sisa B. Holguín, Sweta Mohapatra

STITCHING STORIES is an experimental, interactive video installation exploring the tale of two characters while giving users the power to make customized versions of a story.

https://github.com/teletechnophiliac/ITP/tree/master/PComp-Final/Final_Proc

Description

STITCHING STORIES is an experimental, interactive video installation exploring a moment in the lives of two characters while giving users the power to make customized versions of the story. Sisa B. Holguín has a strong interest in exploring innovations related to interactive videos and stories, and has collaborated with Sweta Mohapatra, who is interested storytelling via a physical controller. Using our custom controller, which is in essence a hacked “Bop It” toy, users will assemble a narrative by activating various parts of the controller in whatever order they would like to tell their own version of this story related to the garment industry. The result is an interesting experiment to see what users create with basic interactive storytelling elements. 

Sisa B. Holguín is a filmmaker who is intrigued by both the complex and stories that are untold. Sweta Mohapatra is a UX designer. Both are currently a Master's Candidates at the Interactive Telecommunications Program (ITP) at NYU.

Classes

Introduction to Physical Computing

Deformed Cube

Gabriel Andrade

processing made 3D array of cubes that react with music and mouse

http://http://www.gandradep.com/?p=241

Description

The project consist in an array of cubes that each 2 seconds add a side of the cube till its 6 sides are complete, while rotating on his place, you can zoom to have a better look at the cubes with the mouse, its a really nice piece to watch because of it continuous movement, like watching fire.
The piece also reacts to the beat of any song that is uploaded with the program, to activate the song the user must click on the mouse. If the mouse is clicked again the song is stopped and rewind waiting for the next click to sound again.

Classes

Introduction to Computational Media

Mazyfoosball

JungHyun Moon, Saki Hayashi

MazyFoosball is a fun interactive toy maze game that the players can participate in it through web interface. Enjoy playing this with your friends and family who you cannot be with!

http://mazyfoosball.heroku.com/

Description

A conventional interactive toy maze game is played directly by hands but it limits that the players physically have to stay together. In participating it on the web interface, Mazyfoodsball allows the multiple players to enjoy the game in remote places. The players simply go to the web interface, the game controller with a webcam and click the buttons. The web interface is social that players can also see the other players faces as well as the physical toy through the Internet.

Classes

Understanding Networks

Mare

Laura Juo-Hsin Chen

An exploration journey of conscious dreams.

http://mare-the-dream.tumblr.com/

Description

“Are you sure you are awake? Are you sure you are not in a dream?”

It's a journey to embrace discomforts and explore the unknown. Maximizing the immersive experience with visual, audio, and physical interactions, Mare let users to challenge their comfort zone and take in the rare stimulus which exists in dreams but people often easily forget.

Classes

Project Development Studio

Just move it

Boram Kim, Lirong Liu

It is a Kinect game that asks players to complete tasks by making certain gestures (e.g. covering rings, avoiding obstacle and collecting coins) and exhibits funny animation of the current player as well as top players at the end of a game.

http://www.itplirongliu.com/?cat=2

Description

Just move it, as a level-based Kinect game, mirrors players' body figures and generates three kinds of objects in the game scene including rings, coins and thorn-balls. Players’ goal is to get as high score as possible via covering rings, avoiding thorn-balls and collecting coins by using their mirrored body figures before the time is up. Touching thorn-balls results in score and time deduction while both passing levels and collecting coins can increase them. To pass a level, all rings should be covered and no thorn-ball is touched. Coins are just bonuses which can be collected at any time in a game level and whether or not to collect more of them is the player’s option. At the end of a game, the screen shows a game report as well as a funny gif animation of the player who is taken pictures of whenever he/she passes a game level, which is usually the hardest moment. Also, the player can view the record animation of the previous best players to get better understanding of to what extend players should twist their body to get those scores.

The motivation of designing Just move it is to help people get physical exercise when they have been sitting and working for a long time. It is also hoped that they will know more about their body potential and limit after playing this game. Worth mentioning, there is a well-designed calibration step so that this game is accessible to people in any different body shapes.

Classes

Introduction to Physical Computing

Chasing Sun Flower

Shu Zhang, Xiaolong Mou

Chase The Sun! Non Stop!

http://xiaolongmou.com/pcompdescription4wintershow/

Description

We made a flower pot which can walk and chase the sun light. It use its 4 light sensors to determine the brightest direction in the room, and to servo motors drive it to move around.

We think the plants also can live like mammal or insect, it can run and have its own desire. We also have a preset for plants set in the pot, and the flower pot will give the plants appropriate sun light according to its species. the user who own this flower pot will also get benefit from this, he don’t have to worry about the the plants’s photosynthesis anymore, in the daytime the pot will move close to the window, and at night it will move into the shade to breath.

We are not satisfied with just making a prototype with wood board, we create our project as a complete product. The structure is carefully designed and it's compact. We intend to make this product as a Arduino toy kit. All the parts are laser cut acrylic and screws, it's easy to assemble.

Our project is almost finished. Before the winter show, we only need to adjust the acrylic case size, give the surface a sandblasting. On the show, we think we also need a small piece of ground or table to let the flower pot to move. We can let visitors to change the light around this area, to play with this pot. So we believe the flower pot will be an amazing project on the show.

Classes

Introduction to Physical Computing