Take the Money and Run!

Aidan Nelson, Simon Jensen

Experience the world through a personalized bot which visits the far corners of the Earth and sends you postcards back!

https://take-the-money-and-run.herokuapp.com

Description

While modern life is full of job, family, academic and interpersonal responsibilities, “Take the Money and Run” allows anyone to live our their dreams of dropping our of this rat-race and travelling the world in a safe and much less expensive way. Using the magic of open source mapping software and APIs (Application Programming Interfaces) to pull photos and data on the countries and people your bot will visit, this game presents the player with short humorous postcards from around the world. Inspired in equal parts by Oregon Trail, Tamagotchi, and the oppressive noise of New York, this game attempts to do very little in a fun way. This web application uses P5.js (javascript), Mappa, Node.js, and a database service.

Classes

Introduction to Computational Media

Canival Ball!

Aidan Nelson, Yifan Liu

This updated version of Skee Ball uses sensors and an arduino to bring interactive elements to the classic arcade game.

https://wp.nyu.edu/yifan_liu/2017/10/25/pcom-week-7/

Description

This game is an attempt to explore interactivity in the context of arcade / carnival games. Unlike traditional arcade / carnival games in which two players are in competition simply by virtue of the fact that they are adjacent, our game pits two players against one another through an interface which responds and changes based on your scoring. This game uses an Arduino micro controller, light sensors, RGB LEDs, speakers and p5.js (javascript) sketch to create a new take on an old old game.

Classes

Introduction to Physical Computing