Canival Ball!

Aidan Nelson, Yifan Liu

This updated version of Skee Ball uses sensors and an arduino to bring interactive elements to the classic arcade game.


This game is an attempt to explore interactivity in the context of arcade / carnival games. Unlike traditional arcade / carnival games in which two players are in competition simply by virtue of the fact that they are adjacent, our game pits two players against one another through an interface which responds and changes based on your scoring. This game uses an Arduino micro controller, light sensors, RGB LEDs, speakers and p5.js (javascript) sketch to create a new take on an old old game.


Introduction to Physical Computing