Barak Chamo, Mai Arakida Izsak

Float between what was and what could have been on November 8th, 2016, as three young women would remain as always, indestructible



Spherescape is about mixing reality and fantasy, weaving between two hypothetical worlds in the blink of an eye in a floating lantern viewing pod. On November 8th, 2016, two diverging scenarios emerge as three young women celebrate on a rooftop. In one, they are a united force that strengthen one another as they brace themselves for a challenging future. In the other, they relish in an epic historic moment as the election of the first female president of the U.S. is announced. Spherescape is an exploration of the gap between traditional viewing experiences and emerging immersive formats, as well as between our memories and hopes.


Introduction to Physical Computing, Introduction to Computational Media

Toys That Make Noise

Barak Chamo, Gabriel Goncalves, Mai Arakida Izsak

A little dollhouse of memories comes to life through the use of Mixed Reality and a Hololens headset.



Real memories deserve real objects, but most memories are now stored in cold cloud servers. Using Hololens and Vuforia image recognition, Toys that make WOW bring our digital memories to physical memorabilia set in a wooden doll house fixture. This project was first developed and demoed during the MIT Reality Virtually Hackathon.