Goal Stoppers

Tyler Burrell

An interactive game simulation where the user's main objective is to stop the ball from going into the goal.

https://

Description

My project for Creative Computing includes the p5.js and ml5.js libraries where I have created a game that tracks your wrists using PoseNet, the users objective is to adjust their arms in order to stop the ball. The user will be placed in front of a webcam that is actively tracking the movements of both wrists while they look for the digital ball being kicked towards them.

Classes

Creative Computing

Frame by Frame

Kariina Altosaar

Collaboratively telling a story through gifs.

https://editor.p5js.org/kariina/full/_VvQvZFOY

Description

Frame by Frame is a web application that aims to tell a story through gifs by asking people to visually represent parts of the story. Each user is encouraged to represent one phrase of the story with a gif. The user is prompted to pose for two frames of a gif and then place the gif into the story. The story unfolds as more and more people add frames.

Classes

Creative Computing