This class introduces the principles of 2D and 3D computer game design. Students learn about the range of game types and understand their conceptual building blocks. Students complete a structured sequence of assignments towards the design for a new game.
Computer Science (Undergraduate) 3 credits - 14 Weeks
Sections (Fall 2025)
CS-UY 3233-000 (15783)09/02/2025 - 12/11/2025 Mon,Wed12:00 AM - 1:00 PM (Early afternoon)at Brooklyn CampusInstructed by Garcia, Diego
NYU Department: Fall 2025, IMA Major Electives, Programming & Data (Old Structure), Undergraduate
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