Immersive Experiences
Thomas Martinez | Syllabus | IMNY-UT 282 | Fri 12:20pm to 3:20pm in 370 Jay St, Room 409 Meetings:14
Prerequisites: Creative Computing or permission of the instructor | 4 Point, All, Elective, Fall 2025, Friday, Media and Entertainment (Old Structure), Media Arts (New Structure), Midday
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Prerequisites: Creative Computing or permission of the instructor | 4 Point, All, Elective, Fall 2025, Friday, Media and Entertainment (Old Structure), Media Arts (New Structure), Midday
Last updated: July 3, 2025
This course is designed to provide students with hands-on experience creating immersive experiences, with a focus on designing artistic, meaningful worlds for virtual reality headsets. The class will also touch on related technologies, methods, and fields including experience design, virtual painting, augmented reality, interactive installation, and 360 video/audio. The course materials will also include readings and discussions on prior art/relevant critical texts. This class uses VR as a lens for understanding experience design in general. Some basic familiarity with programming, image-making, and time-based media is a plus, but not required.
Communications Lab: Hypercinema or equivalent experience.