Category Archives: Esther Cheung

Invisible Cities

Alejandro Puentes Amezquita, Yiyang Liang

Sculpting text into a city.

http://itping.wordpress.com/scupting-data-into-everyday-objects/

Description

Cities are alive. They are vessels for people’s thoughts and emotions. Unlike cities, city models tend to be cold and technical. We are aiming to fabricate a city model full of life and expression. A model that can express the emotions that we experienced when reading the book through a changing atmosphere. Sadness can be rain, anger can be a thunder and happiness can be a sunny day. It is a conceptual project about adding behaviors and interactivity to architectural representations.

The installation consists of two parts. The first one is the actual model, a static representation of an imaginary data-generated city. We are using natural language processing, sentiment analysis and urban design techniques to produce a 3D printed miniature of a city inspired by Italo Calvino’s book “Invisible Cities.” The second part is about creating an interactive atmosphere that responds to human emotions. Using the Pepper's Ghost technique—an illusion from theater, light and sound, we generate different atmospheres that respond to the mood of the authors when reading the book. It is a theatrical dialogue between users and an Calvino's book, using the city model as media to express emotions.

Classes

Coding for Emotional Impact, Sculpting Data into Everyday Objects, Spatial Media

Sculpting Data into Everyday Objects

Esther Cheung, Amanda Gelb, Alejandro Puentes Amezquita, Alexander Whitehurst, Andrew Cerrito, Batu Sayici, Danqing Wang, Inpyo Chang, Jacob Wilkinson, Jinyi Fu, JungHyun Moon, Kate Godwin, Nevena Kocic, Pamela Liou, Qingyuan Chen, Tan Ma, WoonYung Choi, Xinyi Deng, Yiyang Liang, Yu Ji

This course challenges students to combine three technologies – object-oriented programming, 3D modeling and digital fabrication – toward making an everyday data object.

http://escdesign.net/index.php?/ongoing/video-test/

Description

Sculpting Data into Everyday Objects is designed, on the one hand, as pure creative experimentation with technical tools, and on the other hand, as exercise in critical thinking and conceptual strategy. The ultimate goal of this course for each student, in attempting to converge these two processes, to develop a dual attitude towards technology that will empower them to master any tool as a vehicle for expression.

Classes

Sculpting Data into Everyday Objects

energy to light

Kate Godwin, Yu Ji

This light overlays dynamic daily energy consumption data with annual per capita energy consumption data to show where and in what quantities we are consuming power.

http://make.kategodwin.com/post/84556320194/sculpting-energy-data-into-light-this

Description

We began with five years of UN Electrical Power Consumption per Capita data from 41 countries from the years 1991, 1996, 2001, 2006, and 2011. To add another layer of meaning to this dataset we sorted the countries by the percentage of renewable electrical energy each country uses. Each data point has a pyramidal structure that was 3D printed in clear plastic to represent the former dataset. Each the 205 3D prints was sorted and then glued to a CNCed wooden frame.

Each printed data point will have a printed circuit with a surface mount LED. The brightness of the 41 sets of 5 LEDs will be controlled by an LED driver that is adjusting the intensity of the individual lights based on how much energy is generally consumed around the world at that time of day. One day will be mapped to ten minutes.

Classes

Circuit Design and Prototyping, Sculpting Data into Everyday Objects