Palindrome Photobooth

Aaron Montoya-Moraga, Aaron Parsekian, Andrew Sahlstrom

A photobooth. 30 flashing lightbulbs and 30 pictures stitched together to make a fun video of you and your friends!

http://www.aaronparsekian.com/?cat=12

Description

Our project is a Photo Booth with a cool twist. 30 light bulbs in a ring surround the subject. The light bulbs are then triggered one by one and a photo is snapped each time. The photos are combined to make a move that is played forwards then backwards

Classes

The World-Pixel by Pixel

BOTH + NEITHER

Pat Shiu

How can the deliberate medium of code be used as a tool for intuitive exploration?

https://itp.nyu.edu/thesis2016/project/pat-shiu

Description

“Both + Neither” is a series of computational paintings exploring code as a medium for intuitive exploration.

The images were created using custom generative systems inspired by stochastic painting techniques, where predefined rules govern the image-making process, allowing repetition and probability to shape the outcome of the final work. As a result, the works themselves move away from the artist's control and assume the role of co-creator, and the process of itself becomes a collaborative exploration by artist and computer.

I created over 400 paintings before arriving at the final 6 selected for full-resolution display as 4 by 4 feet prints on aluminum. Through ritualistic iteration from user and system, an outcome that is both organic and hyper-procedural is gradually discovered and extracted from a sea possibilities, arising in shape and form through which intuitive convictions can be examined.

Classes

The World-Pixel by Pixel, Thesis

3D Image Exploring

Joakim G Quach

Exploring images through interactive 3D manipulation.

http://www.joakimquach.com/blog/spring-2016/the-world-pixel-by-pixel/3d-image-exploring

Description

This project is an exploration of how we can reveal and play with images, using depth from the physical world. Each image is layered in different depths, and are revealed only at that depth. The images are shown through projecting on 3D cubes, which move in space based on input from the Kinect.

Classes

The World-Pixel by Pixel