Let Go Machine

Fan-Hao Tseng

Let Go Machine is an interactive installation that can liberate people from the negativity of regret.

https://vimeo.com/217017107

Description

Let Go Machine is an interactive installation that provides a guided meditation experience for people who suffer from memories of regret. The participant will experience a mindful meditation practice through deep breathing, intuitive drawing, an embodied cognition exercise, and finally release the negativity of regret.

Classes

Thesis

Seedling

Dhruv Damle

Seedling is a personal food harvesting system that lets you grow your own vegetables. It is a modular indoor greenhouse equipped with hydroponics, a microcontroller, sensors and actuators with which you can control the climate parameters best suited for your plants.

http://dhruvdamle.com/itpblog/category/thesis/

Description

Future holds spectacular reforms in the ecosystems based around our daily needs. Food, the most basic need of the population, is currently undergoing some interesting experiments enabled by technology. With constraints on farming resources, food production and lifestyle are largely affecting each other, and technology is playing a key role in food production. Seedling is a personal food harvesting system that lets you grow your own vegetables. It is a modular indoor greenhouse equipped with microcontroller, sensors and actuators with which one can control climate parameters best suited for the plants. The audience is the set of people who would love to experiment and see how food production could be made more personal and customizable, and how it would impact our lifestyle in future.

Classes

Thesis

Thesis Presentation Video

re·al·i·ty

Juan José Egúsquiza

Surreal reality

https://www.jegusquizaf.com/storm/

Description

Image manipulation of images and videos and a final experience in Virtual Reality.
Reality is a series of experiments about reality. Through photography and the last piece in VR, my research is to explore and manipulate the idea of reality.

Classes

100 Days of Making, Thesis

A Place to Remember

Anne Goodfriend

A Place to Remember is an Augmented Reality (AR) experience that takes place in Washington Square Park. AR Markers in the park invite passersby to use their phone’s camera-view to interact with hand-drawn maps, and recordings left behind by strangers. Users are then invited to contribute their own memories.

http://aplacetoremember.nyc

Description

A Place to Remember is an investigation of how Augmented Reality can be leveraged to layer communal narratives into and onto place. This project seeks to facilitate the creation of a collective narrative while augmenting a place such that users can explore memories of it while standing in the location that is their subject.
This project celebrates the role that public space plays in the creation of urban communities and in the formations of our personal memories and identities as urbanites. It aims to facilitate feelings of belonging, ownership and shared experience by inviting park visitors to engage with a place while listening to other people’s memories from there.
A Place to Remember focuses on Washington Square Park because this is a public space that is important to me and my understanding of myself as a New Yorker. When I first moved to New York, over 12 years ago, I lived in the Greenwich Village neighborhood. Because I lived in a tiny, shared room, home extended to wherever I could find some personal space and social interaction. More often than not, the place I went to was Washington Square Park. It was a place to nap, a place to eat, and a place to gather with friends.
It remains A Place to Remember.

Classes

Thesis

Thesis

Paula Ceballos Delgado

[divine_pixels] is a collection of experiments which explore how ancient fortune-telling rituals can be updated using today’s digital technology.

Description

[divine_pixels] is a collection of experiments which explore how ancient fortune-telling rituals can be updated using today’s digital technology.

Classes

Thesis