Record in Flow

Serena M Parr

An interactive video installation exploring the site where the Standing Rock Sioux Tribe and allies camped in protest of the Dakota Access Oil Pipeline in North Dakota.

https://itp.nyu.edu/thesis2017/project/smp694

Description

The projected video installation rotates through a queue of 360 degree videos I recorded at Standing Rock, along with rectangular and 360 video clips submitted by any number of Native American contributors who recorded video at Standing Rock. Taken together, this flow of recorded perspectives is meant to offer a sense of place and the people who occupied it.

Classes

Thesis

RAT TALE

Gal Nissim

Rat Tale is an immersive experience that aims to evoke emotions in the liminal zone of disgust and attraction. By creating physical closeness between rats and humans, it raises questions regarding the way we perceive animals who share the urban habitat with us.

galnissim.com

Description

We live in an urban environment that we designed for ourselves, but we are not the only ones living here. Often, we consider city animals as interlopers in our space. However, the urban nature is a habitat for many different animals such as pigeons, cockroaches and rats. These are synanthropic animals, live and thrive close to humans. In my thesis, I have chosen to focus on our complex relationships with the prominent of all – the rat.

Classes

Thesis

A Cloud In Blue Sky

Corbin Ordel

A Cloud In Blue Sky is a interactive web platform that combines digital images, computer vision, machine learning, and text analysis to re-contextualize the vast and ever increasing world-wide catalogue self created digital media.

https://youtu.be/5jfDnPm4J5Y

Description

A Cloud In Blue Sky is a interactive web platform that combines digital images, computer vision, machine learning, and text analysis to re-contextualize the vast and ever increasing world-wide catalogue self created digital media.

The web interface allows users to upload their own personal images to be analyzed and annotated by a computer vision system called Densecap. This open source software has been to hacked to allow the computer vision created annotations to be corrected, argued against and grown through additional information provided by a human participant. This process will then create new captions that have been influenced and infused with the experiences and considerations of a human viewer. By re-composing and re-rendering our digital image catalogues in this way, I hope to broaden their meaning and backstory through an intentional meditation on the various moments we capture. I believe in doing so we can broaden the scope of understanding regarding the vast spectrum of realities that exist within the context of the everyday human experience will. A Cloud In Blue Sky has been created as an experimental web platform that uses machine learning as a tool to engage our collection of personal digital images in a reflexive manner.

Classes

Thesis

Jennings v. Rodriguez

Alexander Zimmer, Jaycee Holmes, Laura Kerry, Oriana Neidecker

Introducing three people effected by the Supreme Court case Jennings v. Rodriguez about unfair treatment of non-citizens in the U.S., the windows invite viewers into the intimate stories of people whose live have been disrupted by prolonged detention.

https://docs.google.com/presentation/d/1DhNUmHdUYCuIAekiS67qj_VsUvR2M7tx68_bLJe7zoY/edit

Description

Three perforated walls each containing three slits, the windows of the Jennings v. Rodriguez tell narratives inspired by people from an amicus brief—a story brief filed by a party outside of a case—from the Supreme Court case Jennings v. Rodriguez. Using physical objects relevant to each story, text, and audiovisual scenes, each window provides and intimate look into the lives of non-citizens in the U.S. who were impacted by prolonged detention.

Classes

Playful Communication of Serious Research

The Best Art

Nicole He

The Best Art is an artistic collaboration between the computer (MacBook Air, 13-inch, early 2015), and the human (Nicole He).<br />
The computer queries the universe and uses an algorithm to objectively calculate the best art for any given moment in time. The human executes the commands.

http://the-best-art

Description

The Best Art is a project about algorithmic objectivity, computational creativity, and the promises and failings of artificial intelligence. With techno-utopian promises made in Silicon Valley, it’s easy to conflate the ability to do things programmatically with objectivity. Because of that, we often deflect responsibility of an algorithm's output onto the machine, rather than the person or people who programmed it. The Best Art pokes at this idea that algorithms are objective just because they do things computationally.

Over a period of 6 weeks, a new artwork is posted every other day to http://the-best-art.computer, showing both the computer’s creative concept (e.g. “1490239696: Produce a domestic surveillance that feels blank”), and the human’s output (e.g. a picture of a webcam facing a wall). Each artwork is timestamped, distilling a variety of factors in the world into the “best” artistic concept to create for that specific moment.

For the ITP show, visitors will be able to receive and take home their own unique printed commands from the computer.

Classes

Thesis

Browser LAB

Eric Wenqi Li

Browser LAB is a playground to experience novel capacity of the browser through playing with virtual physical attributes of browser windows, like size, position, color, layout, and sound.

https://www.wenqili.com/browser-lab

Description

We like web pages and web applications. The experience of the modern web browsing is within a browser window or a window tab, which indeed is an user-centered and practical service design.
Web pages are like paintings, the browser window is the canvases and pigments of the paintings. We focus more on the contents made out of canvas and pigments, but we might rarely notice the canvas and pigments themselves also have great stories to tell.
Browser lab is an experiment project that treats browser windows as the contents of expression, the material of design and the storyteller of emotion, not only the canvas. In browser lab, instead of interacting with HTML elements within only one window, users build a connection with the browser windows themselves directly. It's a playground to gain more knowledge about browser window through playing with its virtual physical attributes, like size, position, color, layout and sound.
In browser lab, 3 scenes were built separately to show the novel experience under the essence of chrome browser.
The first scene is a color grid layout to play with multi-window interfaces, trying to experiment the color and sound of windows, and how they might be organized as a group.
The second scene is a touch interaction with one window, trying to experiment the emotion and physical connections between the browser and human beings.
The third scene is a browser window overlay sculpture, trying to experiment capacity for storytelling of browser windows. More scenes and experiment are being added.

Classes

Hacking the Browser, Interactive Music

Play:Connected

Jason Beck

We develop socially and emotionally through play, but for children with disabilities, opportunities for play can be hindered through hospitalizations and extended separation from friends and family. Play:Connected employs connected devices to foster play for children with disabilities through real-time streaming video and internet controlled toys.

http://www.jasonbeck.info/playconnected/

Description

For children with disabilities in medical facilities, the Internet offers a connection to the lives of parents, siblings, and friends. Though their bodies might not be able to inhabit the same place, they can still play through the networks that connect people with a wider world.

Play: Connected features an internet controlled rover streaming video and audio to a child in a remote medical facility. Built from various microcontrollers, motors, and electronic components, the rover senses and responds to play with other children. In its current iteration, the rover engages other children via a foam-dart turret mounted on the device and activated by the child remotely. Others can retaliate via a sensor embedded in another foam-dart gun. When fired at the rover, the sensor activates a turret in the remote child’s room, discharging foam darts at him or her.

Classes

Thesis

Unfinished

Ying He, Yen-An Chen

Override the standard new tab page with a random unfinished artwork from the Metropolitan Museum of Art’s online collection

https://chrome.google.com/webstore/detail/unfinished/jaflockmdgfoehjilcemkmfaogfpcofp

Description

This chrome extension deals with the premier show of the new MET Breuer building. The works displayed in this exhibition are unfinished works by artists from all over the world.

Classes

Thesis, Networked Media