No Exit

Oriana Neidecker

Simulation theory virtual reality piece combining 360 video and Unreal gaming Engine.

Description

A 360 video embedded in Unreal. The viewer puts on the headset and finds themselves in a psychiatrist's office. They look down and see a body (a mannequin). The doctor tells them they've been complaining about hallucinations and then they revisit a memory together. The memory takes place in a bar and glitches start occurring. People start disappearing in the room and things get weirder and weirder. Then they viewer finds themselves back in the psychiatrist's office before the whole world fractures apart around them revealing that they've been in the Unreal world the whole time. They find out they've been sentenced to prison to live in a simulation of their own personal hell.

Classes

Directing Virtual Reality

Jennings v. Rodriguez

Alexander Zimmer, Jaycee Holmes, Laura Kerry, Oriana Neidecker

Introducing three people effected by the Supreme Court case Jennings v. Rodriguez about unfair treatment of non-citizens in the U.S., the windows invite viewers into the intimate stories of people whose live have been disrupted by prolonged detention.

https://docs.google.com/presentation/d/1DhNUmHdUYCuIAekiS67qj_VsUvR2M7tx68_bLJe7zoY/edit

Description

Three perforated walls each containing three slits, the windows of the Jennings v. Rodriguez tell narratives inspired by people from an amicus brief—a story brief filed by a party outside of a case—from the Supreme Court case Jennings v. Rodriguez. Using physical objects relevant to each story, text, and audiovisual scenes, each window provides and intimate look into the lives of non-citizens in the U.S. who were impacted by prolonged detention.

Classes

Playful Communication of Serious Research