No Exit

Oriana Neidecker

Simulation theory virtual reality piece combining 360 video and Unreal gaming Engine.


A 360 video embedded in Unreal. The viewer puts on the headset and finds themselves in a psychiatrist's office. They look down and see a body (a mannequin). The doctor tells them they've been complaining about hallucinations and then they revisit a memory together. The memory takes place in a bar and glitches start occurring. People start disappearing in the room and things get weirder and weirder. Then they viewer finds themselves back in the psychiatrist's office before the whole world fractures apart around them revealing that they've been in the Unreal world the whole time. They find out they've been sentenced to prison to live in a simulation of their own personal hell.


Directing Virtual Reality