Royal Escape is a VR installation where users are transported to the middle of the ocean and can touch the virtual water. There is a physical inflatable boat that aligns perfectly with the virtual boat, and two large buckets on either side filled with beads instead of water. By attaching a Leap Motion to the VR headset, users can also see their own hands, which enhances the illusion and reality of the oasis. Classical music and the sound of birds emanate from the virtual ocean as the user sits back, relax and take it all in. The experience is ongoing and self-running so the users can guide themselves in and out of the headset at their own pace.
As part of 100 Days of Making, every day I alternately designed then animated a 3D spaceship in Blender 3D. This submission will be a video compilation of all the animations (on a screen), and perhaps a poster or two with printouts and descriptions of the ships.
The presentation of this project will include the video, printed posters of the spaceships, and printed text about the process. In person I'll talk about the process and emotional journey.
The Washington Square Park Arch was originally built to commemorate this country's founding fathers on the Centennial Anniversary of Washington's Inauguration. What better way to commemorate the founding mothers and fathers of the LGBT Civil Rights movement than to redecorate the arch for their own half-centennial anniversary.
This Projection Mapping on a scale size brings to life the past 50 years of queer history that has happened around the Washington Square Park Arch.
It is a symbol that has been there through it all: from the early marches to STAR (Street Transvestite Action Revolutionaries), the rise of ACT UP, the birth of voguing, the legalization of same-sex marriage in New York, the loss of Pulse nightclub, the current discrimination against transgender men and women, and now the 50th Anniversary of that iconic summer night when queer people of all kinds fought back against a society that would not accept them.
We are one and one is us. We live our lives selfishly – as if we are the only entity that exists. Lost in our own isolation and narcissism, we often forget that we are mere specks in a larger system and environment that we cannot nearly fathom. This reality is true for all other things around us, as well. I have created the visual concept of ‘Broken Fluidity’ to serve as a metaphor for this phenomenon. I use cylindrical figures, also referred to as ‘pieces’ or ‘pipes’, to create and recreate wholes that exist within society. These wholes can range from words to blatant abstractions to cartoon characters, but each work is representative of the idea that many distinct pieces, aspects, and qualities come together to create what we perceive as complete entities.
In You Are Not Broken, I use the medium of virtual reality to create an interactive experience that takes users on an adventure through an environment completely inspired by Broken Fluidity. With pathways created out of BF pieces and 3 gallery rooms presenting Masud’s digital artwork, this experience will serve as a showroom for the emerging artist. Tapping into abstraction, nostalgia, and representation of oppressed groups, Brown’s work displayed in You Are Not Broken takes a step into his mind and discipline during a time in which he studied Broken Fluidity for 100 straight days. The declaration that ‘You Are Not Broken’ is intended to reinforce the idea that no individual is shattered, defeated, or fragmented, but instead, each individual is an essential piece of the larger whole which we consider the universe.