By using kinect, you can use your magic to play with the particle system.
Since we've learned various particle systems and many different particle movements throughout the whole semester, I decided to make a project that can let the user experience different particle effects at the same time. I use Kinect to detect the user's hand and there are some interactions with the particle system based on the hand state of the user. For example, if the user closes his or her hands, the particles would start to follow the position of the hands. Anyway, it's a really fun project to play with.
It displays several forms of the water in a sketch.
I used P5 to imitate different forms of water, like snow(snowflakes), rain, river, ice. And the user could change the temperature of the system and the water form would change based on that temperature. It's more likely to be an educative project to tell some little children the changes of the water forms in nature rather than a project that you can just interact with the water.
It's an artistic project that draws your day on your spinning chair.
I attached the IMU to the spinning chair in my room and wrote a program that can draw something based on the spinning of the chair. If I started to run the sketch at the beginning of the day, the final output would be a beautiful art piece. This project can reflect all the subtle motions on your chair. And it would tell you that your daily life is also a piece of art.
It's a game that you can hit the letters in the sequence of the alphabet by using your wrists.
It's an entertaining project using the Posenet to detect the motion of the user and the user can hit the falling letters in the sequence of the alphabet by the wrists. The more letters the user could hit correctly, the more scores the user can get. And the user can compete with other users with the final scores.
When the rhythm of dancer and computer graphics communicate with each other.
Qianyi Chen, Joseph Yang
Rhythm, or 律 in Chinese, means both the pattern of things and the rhythm of sound. In this project, we aim to explore the rhythm of body movement and how can it be integrated into the computer graphics. The hand gesture and body movement of the dancer guide the movement and change of the pattern, the pattern in return communicates with the dancer while maintaining its own rhythm.