Minion Circuit

Tanya Campbell, Yining Shi

Learn some introductory circuit relationships by holding hands with this Minion.


An introductory circuit learning experience that illustrates the differences between an open and closed circuit + a large resistance vs. small resistance.

When you hold the Minion’s hand, you complete his internal circuit and an LED lights up. When the Minion’s hands are left unheld, his LED will remain unlit.

The minion circuit is linked to a website that provides visual feedback when the circuit is open/closed. When the circuit is open, the Minion will frown, while on the other hand, if the circuit is closed, the Minion will smile.

As for resistance, we mapped a potentiometer to control the colors of an RGB LED. When the RGB LED is red, that means there is a high resistance present, which will result in a dim LED. When yellow, there is a medium amount of resistance present, and when green that means there’s a low amount of resistance present.

Stay tuned for more updates and videos on this topic.


Live Web

Beats Exposed

Aaron Parsekian, Danielle Butler, Lisa M Jamhoury

Beats Exposed is an interactive aerial performance that breaks down the barrier between audience and performer. By exposing the performer’s heartbeat through sound and projected visuals, the performer invites the audience to see beyond his or her physical form.


Beats Exposed is an interactive performance experience that breaks down the barrier between audience and performer. By exposing the body’s vital signs, the performer invites the audience to see beyond the polished act and into the extreme physical and personal effort.

Beats Exposed is built to be used in performance on, or off, stage. It is lightweight and battery powered, and therefore able to run in a variety of settings.

The current iteration of the project is performed with an aerialist. It exposes the exertion in an artform that is extremely demanding, yet typically meant to appear effortless.

The performer wears a Polar pulse sensor and Moteino wireless transceiver while performing. The transceiver communicates wirelessly with a second Moteino transceiver connected to a computer. The pulse is transferred serially to a P5 program with both audio and visualizations.

In this experience, the audience hears the sound of a heartbeat timed with the performer’s pulse. The visualization, also reacting to the pulse, projects from the ceiling onto the performer, surrounding area, and any audience members that have come in close.

The resulting experience is intimate, personal and engaging.


Introduction to Computational Media, Introduction to Computational Media, Introduction to Physical Computing, Introduction to Physical Computing

Military Issue

Ian Gibson

Military Issue is an interactive installation that considers the confusion, anger, and grief that occurs when service ends and reintegration into the Real World begins.


Thriving in a military environment requires a value system that is very different from that of the civilian world. It requires that you give up a part of yourself. The process of reclaiming the lost pieces when reintegrating after service is one of profound confusion, anger, and grief. How can you focus if your mind constantly runs through the procedure for correcting a malfunction in an M16 rifle? How do you respond to folks who gush about how fashionable military uniforms are? How do you connect with those around you when you're overcome with guilt at leaving friends behind, friends that continue to spend every day in harm's way? How do you cope with the realization that these questions have no clean, simple answers? Military Issue is an installation that exists as an artifact of my own exploration of these and many other questions. It seeks to capture the fragmented nature of this unpacking process. It demands a long attention span and a willingness to confront discomfort and confusion, just as the reintegration journey does. It begs users to consider that service doesn't end when a person takes off the uniform for the last time.


Introduction to Computational Media, Introduction to Physical Computing


Renata Gaui

A tapestry loom that weaves and unweave according to sunrise and sunset, referring to an excerpt of The Odyssey's female character Penelope that postpone an unwished fate by choosing to decide which of her suitors she would marry to once she finishes a burial shroud.


A tapestry loom that weaves when the sun rises and unweaves the same piece when the sun sets. The white thread on the loom refers to ancient greek burial rituals in which the deceased would be dressed in a full length white shroud – as if the closer the loom gets to have the piece done, the more Penelope is confined to her own imprisionement.
There's a p5 sketch running on a browser that gets the geolocation of the piece and from this gets the time the sunrises and the sunsets, controlling the weave/unweave according to that.


Intro to Fabrication, Introduction to Computational Media, Introduction to Physical Computing


Melissa Jinu Kang, Songee Hahn

Spitshield is an unique device that detects volume of saliva when people talk and projects facial deformation of listener based on amount of spit.


The idea for Spitshield is inspired from the unpleasant feeling when we have a conversation with someone who spits. While Spitshielded detects the volume of spits, it projects a deformed version of the listener's face on the screen, based on the amount of saliva. This will keep people away from getting sprayed and allow speakers to recognize they are spitting.


Conversation and Computation, Live Web